This commit is contained in:
Daveo 2001-04-06 16:16:43 +00:00
parent 2b5461669f
commit e25d37e453
2 changed files with 89 additions and 0 deletions

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// GUILayerThing.cpp : implementation file
//
#include "stdafx.h"
#include "mapedit.h"
#include "GUILayerThing.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGUILayerThing dialog
CGUILayerThing::CGUILayerThing(CWnd* pParent /*=NULL*/)
: CDialog(CGUILayerThing::IDD, pParent)
{
//{{AFX_DATA_INIT(CGUILayerThing)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CGUILayerThing::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGUILayerThing)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGUILayerThing, CDialog)
//{{AFX_MSG_MAP(CGUILayerThing)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGUILayerThing message handlers

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#if !defined(AFX_GUILAYERTHING_H__2ADF47A2_1F6C_4AA5_8E36_528C50968C89__INCLUDED_)
#define AFX_GUILAYERTHING_H__2ADF47A2_1F6C_4AA5_8E36_528C50968C89__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerThing.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUILayerThing dialog
class CGUILayerThing : public CDialog
{
// Construction
public:
CGUILayerThing(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUILayerThing)
enum { IDD = IDD_LAYER_THING };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUILayerThing)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGUILayerThing)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERTHING_H__2ADF47A2_1F6C_4AA5_8E36_528C50968C89__INCLUDED_)