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5 changed files with 146 additions and 45 deletions
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@ -50,7 +50,7 @@ virtual int canPause();
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static void setReadyToExit() {s_readyToExit=true;}
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static void levelFinished() {s_levelFinished=true;}
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static void restartlevel() {s_restartLevel=true;}
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CLevel &GetLevel() {return(Level);}
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// static MATRIX &GetCamMtx() {return(CamMtx);}
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static ACTOR_TYPE getActorType( int actorNum ) {return actorType[actorNum];}
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