This commit is contained in:
Daveo 2000-09-22 21:19:46 +00:00
parent 0cdff1e9c9
commit e04ad09c18
5 changed files with 196 additions and 51 deletions

View file

@ -6,7 +6,6 @@
#include <gl\glu.h>
#include <gl\glut.h>
#include "GLEnabledView.h"
#include "MapEdit.h"
#include "MapEditDoc.h"
@ -26,11 +25,14 @@ IMPLEMENT_DYNCREATE(CMapEditView, CGLEnabledView)
BEGIN_MESSAGE_MAP(CMapEditView, CGLEnabledView)
//{{AFX_MSG_MAP(CMapEditView)
ON_WM_SETFOCUS()
ON_WM_LBUTTONUP()
ON_WM_LBUTTONDOWN()
ON_WM_MBUTTONDOWN()
ON_WM_MBUTTONUP()
ON_WM_MOUSEWHEEL()
ON_WM_RBUTTONDOWN()
ON_WM_RBUTTONUP()
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CGLEnabledView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CGLEnabledView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CGLEnabledView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
@ -38,9 +40,6 @@ END_MESSAGE_MAP()
CMapEditView::CMapEditView()
{
TRACE0("Here");
// TODO: add construction code here
}
CMapEditView::~CMapEditView()
@ -48,22 +47,35 @@ CMapEditView::~CMapEditView()
}
/////////////////////////////////////////////////////////////////////////////
// CMapEditView printing
BOOL CMapEditView::OnPreparePrinting(CPrintInfo* pInfo)
void CMapEditView::VideoMode(ColorsNumber & c, ZAccuracy & z, BOOL & dbuf)
{
// default preparation
return DoPreparePrinting(pInfo);
c=THOUSANDS; // ask for 65355 colors...
z=NORMAL; // ...16 bit Z-buffer...
dbuf=TRUE; // ...double-buffering
}
void CMapEditView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
/////////////////////////////////////////////////////////////////////////////
void CMapEditView::OnCreateGL()
{
// TODO: add extra initialization before printing
glEnable(GL_TEXTURE_2D); // Enable Texture Mapping
glShadeModel(GL_SMOOTH); // Enable Smooth Shading
glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Black Background
glClearDepth(1.0f); // Depth Buffer Setup
glEnable(GL_DEPTH_TEST); // Enables Depth Testing
glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing To Do
glEnable(GL_LIGHT0); // Quick And Dirty Lighting (Assumes Light0 Is SetUp)
glEnable(GL_LIGHTING); // Enable Lighting
glEnable(GL_COLOR_MATERIAL); // Enable Material Coloring
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Really Nice Perspective Calculations
//Core.Init(this);
}
void CMapEditView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
/////////////////////////////////////////////////////////////////////////////
void CMapEditView::OnDrawGL()
{
// TODO: add cleanup after printing
// Core.Render();
}
/////////////////////////////////////////////////////////////////////////////
@ -99,3 +111,17 @@ CMapEditDoc *CurDoc=GetDocument();
CurDoc->UpdateAll(); // woohoo, that was easy
}
/*********************************************************************************/
/*********************************************************************************/
/*********************************************************************************/
void CMapEditView::OnLButtonDown(UINT nFlags, CPoint point) {}
void CMapEditView::OnLButtonUp(UINT nFlags, CPoint point) {}
void CMapEditView::OnMButtonDown(UINT nFlags, CPoint point) {}
void CMapEditView::OnMButtonUp(UINT nFlags, CPoint point) {}
BOOL CMapEditView::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt) {return(0);}
void CMapEditView::OnRButtonDown(UINT nFlags, CPoint point) {}
void CMapEditView::OnRButtonUp(UINT nFlags, CPoint point) {}
/*********************************************************************************/