This commit is contained in:
Daveo 2001-05-21 18:11:30 +00:00
parent 8e2367dc3e
commit dc5e2ec8c4
5 changed files with 75 additions and 39 deletions

View file

@ -12,29 +12,21 @@
#include "FX\FXSteam.h"
static s16 SteamSize=1;
const s16 SteamAngleInc=1111;
static const s16 SteamSize=4;
static const s16 SteamAngleInc=999;
int SLife=64;
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
void CFXSteam::init(DVECTOR const &_Pos)
{
CFXCloud::init(_Pos);
Life=SLife;
RBase=255;
GBase=255;
BBase=255;
RInc=-8;
GInc=-8;
BInc=-8;
CFXTrail::init(_Pos);
ColBase=255;
ColInc=-8;
Trans=3;
DieOut=false;
SetSize(SteamSize);
}
/*****************************************************************************/
@ -48,27 +40,55 @@ void CFXSteam::SetSize(int Size)
{
ScaleInc=(4096/LIST_SIZE)*Size;
AngleInc=SteamAngleInc;
Vel.vx=0;
Vel.vy=-Size;
BaseVel.vx=0;
BaseVel.vy=-Size;
}
/*****************************************************************************/
void CFXSteam::setDie()
{
CFXTrail::setDie();
for (int i=0; i<LIST_SIZE; i++)
{
sList &ThisElem=List[i];
ThisElem.Vel.vx+=getRndRange(9)-4; // give is x motion
ThisElem.Vel.vy+=getRndRange(ThisElem.Vel.vy/2); // Slow down y Inc
}
}
/*****************************************************************************/
/*** Think *******************************************************************/
/*****************************************************************************/
int LifeStart=32;
void CFXSteam::think(int _frames)
{
SetSize(SteamSize);
CFXCloud::think(_frames);
CFX::think(_frames);
if (!DieOut)
// Move em all
int Head=HeadIdx;
for (int i=0; i<LIST_SIZE; i++)
{
setHead(Vel,Vel,LifeStart);
sList &ThisElem=List[Head];
Head++;
Head&=LIST_SIZE-1;
ThisElem.Ofs.vx+=ThisElem.Vel.vx;
ThisElem.Ofs.vy+=ThisElem.Vel.vy;
}
Life--;
if (!Life) DieOut=true;
if (DieOut)
{
int Col;
Col=ColBase-16;
if (Col<0) Col=0;
ColBase=Col;
}
else
{
DVECTOR Vel=BaseVel;
Vel.vx+=getRndRange(3)-1;
setHead(Vel,Vel,FRM__SMOKE,1);
if (ListCount<LIST_SIZE) ListCount++;
}
}