diff --git a/source/player/psidle.cpp b/source/player/psidle.cpp index 80689890c..cdc4657d2 100644 --- a/source/player/psidle.cpp +++ b/source/player/psidle.cpp @@ -299,9 +299,9 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayerModeBase *_playerMode) static IdleAnims s_unarmedIdleAnims[]= { // start frame loop frame end frame loop count - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default - { ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, - { ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 4*60 }, // default + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 5*60 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 2*60 }, { -1, ANIM_SPONGEBOB_IDLEFACEUPSIDEDOWN, -1, 1 }, { -1, ANIM_SPONGEBOB_IDLEBANDAID, -1, 1 }, { -1, ANIM_SPONGEBOB_IDLEMATURE, -1, 1 }, @@ -330,9 +330,9 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims() static IdleAnims s_weaponIdleAnims[]= { // start frame loop frame end frame loop count - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default - { ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, - { ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 4*60 }, // default + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 5*60 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 2*60 }, { -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 }, }; static int s_numWeaponIdleAnims=sizeof(s_weaponIdleAnims)/sizeof(IdleAnims); @@ -356,9 +356,9 @@ int CPlayerStateWeaponIdle::getNumIdleAnims() static IdleAnims s_netIdleAnims[]= { // start frame loop frame end frame loop count - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default - { ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, - { ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 4*60 }, // default + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 5*60 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 2*60 }, { -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 }, }; static int s_numNetIdleAnims=sizeof(s_netIdleAnims)/sizeof(IdleAnims);