This commit is contained in:
Paul 2000-11-13 17:03:20 +00:00
parent 0e10ca164c
commit da0eac7a3d
12 changed files with 231 additions and 59 deletions

View file

@ -85,7 +85,7 @@ GFX_DATA_OUT += $(TRANS_OUT_DAT)
UI_GFX_DIR := $(GRAF_DIR)/ui
UI_GFX_OUT_DIR := $(DATA_OUT)/ui
UI_GFX_FONT := font
UI_GFX_FONT := font sbfontan
UI_GFX_FONT_IN := $(foreach FILE,$(UI_GFX_FONT),$(UI_GFX_DIR)/$(FILE).anm)
UI_GFX_NONTRANS :=
@ -99,13 +99,13 @@ UI_GFX_TEX_OUT := $(UI_GFX_OUT_DIR)/UIGfx.Spr
UI_GFX_REP_FILE := $(REPORT_DIR)/UIGfx.rep
UI_GFX_HDR_FILE := $(INC_DIR)/UIGfx.h
cleanuigfx :
cleanui :
$(RM) -f $(UI_GFX_TEX_OUT)
uigfx: $(UI_GFX_TEX_IN)
ui: $(UI_GFX_TEX_IN)
$(UI_GFX_TEX_OUT) : $(UI_GFX_TEX_IN)
@parkgrab -c+ -z+ $(UI_GFX_FONT_IN) ${UI_GFX_TRANS_IN} -c+ -z- ${UI_GFX_NONTRANS_IN} -b+ -t:31,1,1 -l:$(REPORT_DIR)/ui.lbm -o:$(UI_GFX_TEX_OUT) -k:$(UI_GFX_REP_FILE)
@parkgrab -c+ -z+ $(UI_GFX_FONT_IN) ${UI_GFX_TRANS_IN} -c+ -z- ${UI_GFX_NONTRANS_IN} -b+ -t:30,2,1 -l:$(REPORT_DIR)/ui.lbm -o:$(UI_GFX_TEX_OUT) -k:$(UI_GFX_REP_FILE)
@$(MV) -f $(UI_GFX_OUT_DIR)/uigfx.h $(UI_GFX_HDR_FILE)
GFX_DATA_OUT += $(UI_GFX_TEX_OUT)
@ -120,7 +120,7 @@ INGAMEFX_GFX_OUT_DIR := $(DATA_OUT)/ingamefx
INGAMEFX_GFX_NONTRANS :=
INGAMEFX_GFX_NONTRANS_IN := $(foreach FILE,$(INGAMEFX_GFX_NONTRANS),$(INGAMEFX_NONTRANS_DIR)/$(FILE))
INGAMEFX_GFX_TRANS := +bubble_small.bmp +bubble_flower.bmp background.bmp
INGAMEFX_GFX_TRANS := +bubble_small.bmp +bubble_flower.bmp
INGAMEFX_GFX_TRANS_IN := $(foreach FILE,$(INGAMEFX_GFX_TRANS),$(INGAMEFX_GFX_DIR)/$(FILE))
INGAMEFX_GFX_TEX_IN := ${INGAMEFX_GFX_NONTRANS_IN} ${INGAMEFX_GFX_TRANS_IN}
@ -141,6 +141,36 @@ GRAF_DIRS_TO_MAKE += $(INGAMEFX_GFX_OUT_DIR)
GFX_DATA_OUT += $(INGAMEFX_GFX_TEX_OUT)
#----------------------------------------------------------------------------
# Front end graphics
#----------------------------------------------------------------------------
FRONTEND_GFX_DIR := $(GRAF_DIR)/frontend
FRONTEND_GFX_OUT_DIR := $(DATA_OUT)/frontend
FRONTEND_GFX_NONTRANS :=
FRONTEND_GFX_NONTRANS_IN := $(foreach FILE,$(FRONTEND_GFX_NONTRANS),$(FRONTEND_NONTRANS_DIR)/$(FILE))
FRONTEND_GFX_TRANS := +bg1.bmp +sblogo.bmp
FRONTEND_GFX_TRANS_IN := $(foreach FILE,$(FRONTEND_GFX_TRANS),$(FRONTEND_GFX_DIR)/$(FILE))
FRONTEND_GFX_TEX_IN := ${FRONTEND_GFX_NONTRANS_IN} ${FRONTEND_GFX_TRANS_IN}
FRONTEND_GFX_TEX_OUT := $(FRONTEND_GFX_OUT_DIR)/frontend.Spr
FRONTEND_GFX_REP_FILE := $(REPORT_DIR)/frontend.rep
FRONTEND_GFX_HDR_FILE := $(INC_DIR)/frontend.h
cleanfrontend :
$(RM) -f $(FRONTEND_GFX_TEX_OUT)
frontend: $(FRONTEND_GFX_TEX_IN)
$(FRONTEND_GFX_TEX_OUT) : $(FRONTEND_GFX_TEX_IN)
@parkgrab -c+ -z+ ${FRONTEND_GFX_TRANS_IN} -c+ -z- ${FRONTEND_GFX_NONTRANS_IN} -b+ -t:29,1,1 -l:$(REPORT_DIR)/frontend.lbm -o:$(FRONTEND_GFX_TEX_OUT) -k:$(FRONTEND_GFX_REP_FILE)
@$(MV) -f $(FRONTEND_GFX_OUT_DIR)/frontend.h $(FRONTEND_GFX_HDR_FILE)
GRAF_DIRS_TO_MAKE += $(FRONTEND_GFX_OUT_DIR)
GFX_DATA_OUT += $(FRONTEND_GFX_TEX_OUT)
#----------------------------------------------------------------------------
# Sound FX
#----------------------------------------------------------------------------
@ -231,7 +261,6 @@ $(BIGLUMP_OUT) : $(BIGLUMP_IN)
# WARNING !!!! BigLump must be the last item that all is dependant on. GRL !!!!
all : dirs gdirs \
uigfx \
biglump
@$(ECHO) Graphics made