This commit is contained in:
Paul 2001-03-13 16:45:31 +00:00
parent 89b0aa146b
commit d920a3994a
2 changed files with 4 additions and 33 deletions

View file

@ -118,6 +118,7 @@ int CLayerCollision::getHeightFromGround(int _x,int _y,int _maxHeight)
/*****************************************************************************/ /*****************************************************************************/
/*
int CLayerCollision::getHeightFromCeiling(int _x,int _y,int _maxHeight) int CLayerCollision::getHeightFromCeiling(int _x,int _y,int _maxHeight)
{ {
int mapX,mapY,xFraction,yFraction; int mapX,mapY,xFraction,yFraction;
@ -158,36 +159,7 @@ int CLayerCollision::getHeightFromCeiling(int _x,int _y,int _maxHeight)
return distanceFromCeiling; return distanceFromCeiling;
} }
*/
/*****************************************************************************/
int CLayerCollision::getCollisionType(int _x,int _y)
{
int mapX,mapY,xFraction,yFraction;
int distanceFromGround;
int block,colHeight;
int ret;
mapX=_x>>4;
mapY=(_y>>4)*MapWidth;
xFraction=_x&0x0f;
yFraction=16-(_y&0x0f);
block=Map[mapX+mapY];
colHeight=s_collisionTable[((block&COLLISION_MASK)*16)+xFraction];
if(colHeight==yFraction)
{
ret=block;
}
else
{
PAUL_DBGMSG("not on ground in getCollisionType()");
ret=0;
}
return ret;
}
/*****************************************************************************/ /*****************************************************************************/
#ifdef __SHOW_COLLISION__ #ifdef __SHOW_COLLISION__

View file

@ -22,10 +22,9 @@ virtual ~CLayerCollision();
virtual void shutdown(); virtual void shutdown();
u8 Get(int X,int Y) {return(Map[X+(Y*MapWidth)]&COLLISION_MASK);} u8 Get(int X,int Y) {return(Map[X+(Y*MapWidth)]&COLLISION_MASK);}
int getHeightFromGround(int _x,int _y,int _maxHeight=32); int getHeightFromGround(int _x,int _y,int _maxHeight=32);
int getHeightFromCeiling(int _x,int _y,int _maxHeight=32); int getCollisionBlock(int _x,int _y) {return Map[(_x>>4)+((_y>>4)*MapWidth)];}
int getCollisionType(int _x,int _y);
#ifdef __SHOW_COLLISION__ #ifdef __SHOW_COLLISION__
void render(DVECTOR &MapPos); void render(DVECTOR &MapPos);