This commit is contained in:
Daveo 2001-06-28 20:21:02 +00:00
parent 4e45a631d0
commit d3062a046c
4 changed files with 57 additions and 8 deletions

View file

@ -1161,6 +1161,7 @@ if(PadGetDown(0)&PAD_TRIANGLE)
{
m_cameraPos.vx=m_currentCamFocusPoint.vx;
m_cameraPos.vy=m_currentCamFocusPoint.vy+yoff;
CGameScene::shakeCamera(m_cameraPos);
}
// Limit camera scroll to the edges of the map

View file

@ -187,6 +187,7 @@ void CPlayerStateButtBounceLand::enter(CPlayerModeBase *_playerMode)
if(!m_bounceOffFloor)
{
CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_SHORT);
CGameScene::setCameraShake(0,8);
}
}
@ -226,6 +227,7 @@ void CPlayerStateButtBounceUp::enter(CPlayerModeBase *_playerMode)
pos=_playerMode->getPlayerPos();
CGameBubicleFactory::spawnBubicles(pos.vx-20,pos.vy,40,10,CGameBubicleFactory::TYPE_MEDIUM);
CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_MEDIUM);
CGameScene::setCameraShake(0,8);
}
_playerMode->setAnimNo(ANIM_SPONGEBOB_BUTTBOUNCEEND);