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10 changed files with 194 additions and 33 deletions
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@ -33,6 +33,10 @@
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#include "game\gameslot.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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/* Std Lib
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------- */
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@ -105,7 +109,7 @@ DVECTOR CSpatulaPickup::getSizeForPlacement()
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void CSpatulaPickup::collect(class CPlayer *_player)
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{
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CBasePickup::collect(_player);
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CGameSlotManager::getSlotData()->collectSpatula(0,0,m_spatulaNumber);
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CGameSlotManager::getSlotData()->collectSpatula(GameScene.getChapterNumber(),GameScene.getLevelNumber(),m_spatulaNumber);
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}
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/*----------------------------------------------------------------------
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