From d12b9d010c76a904aa5cca33ed3cada8cc752dfd Mon Sep 17 00:00:00 2001 From: Charles Date: Fri, 17 Aug 2001 16:19:08 +0000 Subject: [PATCH] --- source/player/player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/player/player.cpp b/source/player/player.cpp index 3b4ed635f..9342004da 100644 --- a/source/player/player.cpp +++ b/source/player/player.cpp @@ -770,7 +770,8 @@ if(newmode!=-1) { int x=Pos.vx+(checkx*i); int y=Pos.vy-HEIGHT_FOR_HEAD_COLLISION; - if(getHeightFromGroundNoPlatform(x,y,16)>=0&&getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL)) + //if(getHeightFromGroundNoPlatform(x,y,16)>=0&&getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL)) + if(getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL)) { goingToHitWall=true; setLockoutPlatform( m_platform );