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@ -538,7 +538,7 @@ CActorGfx::~CActorGfx()
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}
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}
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/*****************************************************************************/
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/*****************************************************************************/
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int asd=0;
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POLY_FT4 *CActorGfx::Render(DVECTOR &Pos,int Anim,int Frame,bool XFlip,bool YFlip)
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POLY_FT4 *CActorGfx::Render(DVECTOR &Pos,int Anim,int Frame,bool XFlip,bool YFlip)
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{
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{
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sPoolNode *ThisNode,*FindNode;
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sPoolNode *ThisNode,*FindNode;
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