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1 changed files with 15 additions and 14 deletions
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@ -538,10 +538,10 @@ int CAMERA_SCROLLSPEED=1000; // Speed of the scroll
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int CAMERA_ACCURACYSHIFT=8;
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int CAMERA_ACCURACYSHIFT=8;
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const int CAMERA_TILESIZE=16;
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const int CAMERA_TILESIZE=16;
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int returnspeed=100;
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int returnspeed=1500;
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int returntimeout=100;
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int returntimeout=25;
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int returntimeoutcount=0;
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int returntimeoutcount=0;
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int returnsafespace=2*16;
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int returnsafespace=4*16;
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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@ -647,17 +647,6 @@ void CPlayer::think(int _frames)
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{
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{
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int i;
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int i;
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ASSERT(!(getIsInWater()==false&&isWearingDivingHelmet()==false));
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if(isWearingDivingHelmet()&&getIsInWater()==false&&
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m_currentMode!=PLAYER_MODE_DEAD&&m_currentMode!=PLAYER_MODE_FLY)
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{
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m_healthWaterLevel-=waterDrainSpeed*_frames;
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if(m_healthWaterLevel<=0)
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{
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dieYouPorousFreak();
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}
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}
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#if !defined(__USER_CDBUILD__)
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#if !defined(__USER_CDBUILD__)
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if(PadGetDown(0)&PAD_L1)
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if(PadGetDown(0)&PAD_L1)
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@ -879,6 +868,18 @@ if(newmode!=-1)
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playAnimFrameSfx(m_animNo,m_animFrame);
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playAnimFrameSfx(m_animNo,m_animFrame);
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}
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}
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// Out of water and wearing helmet..?
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ASSERT(!(getIsInWater()==false&&isWearingDivingHelmet()==false));
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if(isWearingDivingHelmet()&&getIsInWater()==false&&
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m_currentMode!=PLAYER_MODE_DEAD&&m_currentMode!=PLAYER_MODE_FLY)
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{
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m_healthWaterLevel-=waterDrainSpeed*_frames;
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if(m_healthWaterLevel<=0)
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{
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dieYouPorousFreak();
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}
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}
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// Ledge look-ahead stuff
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// Ledge look-ahead stuff
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if(m_ledgeLookAhead&&m_ledgeLookAhead==m_lastLedgeLookAhead)
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if(m_ledgeLookAhead&&m_ledgeLookAhead==m_lastLedgeLookAhead)
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{
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{
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