This commit is contained in:
Daveo 2001-07-23 19:26:37 +00:00
parent 1da64afa81
commit c7fe8c740b
70 changed files with 302 additions and 445 deletions

View file

@ -174,9 +174,8 @@ void CPlayerStateButtBounceLand::enter(CPlayerModeBase *_playerMode)
m_bounceOffFloor=false;
if(_playerMode->getIsInWater())
{
DVECTOR pos;
DVECTOR const &pos=_playerMode->getPlayerPos();
pos=_playerMode->getPlayerPos();
if((CGameScene::getCollision()->getCollisionBlock(pos.vx,pos.vy)&COLLISION_TYPE_MASK)==COLLISION_TYPE_FLAG_DESTRUCTABLE_WALL)
{
CLevel &level=GameScene.GetLevel();
@ -223,8 +222,7 @@ void CPlayerStateButtBounceUp::enter(CPlayerModeBase *_playerMode)
{
if(_playerMode->getIsInWater())
{
DVECTOR pos;
pos=_playerMode->getPlayerPos();
DVECTOR const &pos=_playerMode->getPlayerPos();
CGameBubicleFactory::spawnBubicles(pos.vx-20,pos.vy,40,10,CGameBubicleFactory::TYPE_MEDIUM);
CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_MEDIUM);
CGameScene::setCameraShake(0,8);