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1da64afa81
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70 changed files with 302 additions and 445 deletions
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@ -120,7 +120,7 @@ void CNpcConveyorPlatform::processMovement( int _frames )
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m_rotation += 64 * _frames;
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m_rotation &= 4095;
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DVECTOR offset = CLevel::getCameraPos();
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DVECTOR const &offset = CLevel::getCameraPos();
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Pos.vy += 3 * _frames;
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@ -187,13 +187,13 @@ void CNpcConveyorPlatform::collidedWith( CThing *_thisThing )
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case TYPE_PLAYER:
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{
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CPlayer *player;
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DVECTOR playerPos;
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CRECT collisionArea;
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// DVECTOR playerPos;
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// CRECT collisionArea;
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// Only interested in SBs feet colliding with the box (pkg)
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player=(CPlayer*)_thisThing;
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playerPos=player->getPos();
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collisionArea=getCollisionArea();
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DVECTOR const &playerPos=player->getPos();
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CRECT const &collisionArea=getCollisionArea();
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s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
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@ -226,7 +226,7 @@ void CNpcConveyorPlatform::collidedWith( CThing *_thisThing )
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{
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int distLeft, distRight;
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DVECTOR playerCollisionSize = player->getCollisionSize();
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DVECTOR const &playerCollisionSize = player->getCollisionSize();
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distLeft = collisionArea.x1 - playerPos.vx - ( playerCollisionSize.vx >> 1 );
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distRight = collisionArea.x2 - playerPos.vx + ( playerCollisionSize.vx >> 1 );
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