This commit is contained in:
Daveo 2001-07-23 19:26:37 +00:00
parent 1da64afa81
commit c7fe8c740b
70 changed files with 302 additions and 445 deletions

View file

@ -75,7 +75,7 @@ void CNpcCartPlatform::processMovement( int _frames )
CPlayer *player = GameScene.getPlayer();
DVECTOR newPos = Pos;
CRECT collisionArea=getCollisionArea();
CRECT const &collisionArea=getCollisionArea();
newPos.vy = collisionArea.y1;
player->setPos( newPos );
@ -98,7 +98,7 @@ void CNpcCartPlatform::processMovement( int _frames )
Pos.vy += moveY;
DVECTOR offset = CLevel::getCameraPos();
DVECTOR const &offset = CLevel::getCameraPos();
s32 yPos = Pos.vy - offset.vy;
@ -365,15 +365,15 @@ void CNpcCartPlatform::collidedWith( CThing *_thisThing )
case TYPE_PLAYER:
{
CPlayer *player;
DVECTOR playerPos;
CRECT collisionArea;
CRECT playerCollisionArea;
// DVECTOR playerPos;
// CRECT collisionArea;
// CRECT playerCollisionArea;
// Only interested in SBs feet colliding with the box (pkg)
player=(CPlayer*)_thisThing;
playerPos=player->getPos();
playerCollisionArea = player->getCollisionArea();
collisionArea=getCollisionArea();
DVECTOR const & playerPos=player->getPos();
CRECT const & playerCollisionArea = player->getCollisionArea();
CRECT const & collisionArea=getCollisionArea();
s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );