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70 changed files with 302 additions and 445 deletions
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@ -62,7 +62,7 @@ static ACTOR_TYPE getActorType( int actorNum ) {return actorType[actorNum];}
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static void setBossHasBeenKilled() {s_bossHasBeenKilled=true;}
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static int getBossHasBeenKilled() {return s_bossHasBeenKilled;}
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static void dropHealth(DVECTOR &Pos,int Amount,int Vel);
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static void dropHealth(DVECTOR const &Pos,int Amount,int Vel);
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static void setCameraShake(s16 X,s16 Y);
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