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b35617dd9a
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c634faf7b8
18 changed files with 698 additions and 236 deletions
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@ -32,7 +32,6 @@ CLayerTile::CLayerTile(char *_Name,int Width,int Height,float ZDiv,BOOL Is3d)
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ZPosDiv=ZDiv;
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Render3dFlag=Is3d;
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Mode=MouseModePaint;
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Flag=0;
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}
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/*****************************************************************************/
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@ -52,41 +51,75 @@ CLayerTile::~CLayerTile()
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/*****************************************************************************/
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void CLayerTile::Render(CCore *Core,Vec &CamPos,BOOL Is3d)
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{
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if (Is3d && Render3dFlag)
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{
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glEnable(GL_DEPTH_TEST);
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Render3d(Core,CamPos);
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glDisable(GL_DEPTH_TEST);
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}
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else
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{
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Render2d(Core,CamPos);
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}
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float XYDiv=GetLayerZPosDiv();
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Vec ThisCam=CamPos/XYDiv;
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if (Is3d && Render3dFlag)
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{
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glEnable(GL_DEPTH_TEST);
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Render3d(Core,ThisCam,Map);
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glDisable(GL_DEPTH_TEST);
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}
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else
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{
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Render2d(Core,ThisCam,Map);
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}
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}
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/*****************************************************************************/
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void CLayerTile::Render2d(CCore *Core,Vec &CamPos)
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void CLayerTile::RenderCursorPaint(CCore *Core,Vec &CamPos,BOOL Is3d)
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{
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CTileBank &TileBank=Core->GetTileBank();
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Vec ThisCam=CamPos;
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CPoint &CursPos=Core->GetCursorPos();
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CMap &Brush=TileBank.GetActiveBrush();
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if (!Brush.IsValid()) return;
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if (CursPos.x==-1 || CursPos.y==-1) return;
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ThisCam.x+=CursPos.x;
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ThisCam.y-=CursPos.y;
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if (Is3d && Render3dFlag)
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{
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glEnable(GL_DEPTH_TEST);
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Render3d(Core,ThisCam,Brush,0.5);
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glDisable(GL_DEPTH_TEST);
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}
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else
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{
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Render2d(Core,ThisCam,Brush,0.5);
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}
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}
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/*****************************************************************************/
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void CLayerTile::Render2d(CCore *Core,Vec &CamPos,CMap &ThisMap,float Alpha)
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{
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return;
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float XYDiv=GetLayerZPosDiv();
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int MapW=Map.GetWidth();
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int MapH=Map.GetHeight();
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float StartX=CamPos.x/XYDiv;
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float StartY=CamPos.y/XYDiv;
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CTexCache &TexCache=Core->GetTexCache();
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int Width=ThisMap.GetWidth();
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int Height=ThisMap.GetHeight();
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glColor3f(0.5,0.5,0.5);
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if (Alpha<1)
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{
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Alpha Blend Style
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glColor4f(0.5,0.5,0.5,Alpha);
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}
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else
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{
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glColor3f(0.5,0.5,0.5);
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}
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glMatrixMode(GL_MODELVIEW);
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for (int YLoop=0; YLoop<MapH; YLoop++)
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for (int YLoop=0; YLoop<Height; YLoop++)
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{
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for (int XLoop=0; XLoop<MapW; XLoop++)
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for (int XLoop=0; XLoop<Width; XLoop++)
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{
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sMapElem &ThisElem=Map.GetTile(XLoop,YLoop);
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sMapElem &ThisElem=ThisMap.Get(XLoop,YLoop);
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CTile &ThisTile=Core->GetTile(ThisElem.Set,ThisElem.Tile);
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glLoadIdentity(); // Slow way, but good to go for the mo
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glTranslatef(StartX+XLoop,StartY-YLoop,CamPos.z);
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glTranslatef(CamPos.x+XLoop,CamPos.y-YLoop,CamPos.z);
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// ThisTile.Render();
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int c=(XLoop+YLoop)&1;
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glColor3f(c,1,1);
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@ -96,36 +129,44 @@ int c=(XLoop+YLoop)&1;
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}
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}
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glDisable(GL_BLEND);
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}
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/*****************************************************************************/
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void CLayerTile::Render3d(CCore *Core,Vec &CamPos)
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void CLayerTile::Render3d(CCore *Core,Vec &CamPos,CMap &ThisMap,float Alpha)
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{
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float XYDiv=GetLayerZPosDiv();
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int MapW=Map.GetWidth();
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int MapH=Map.GetHeight();
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float StartX=CamPos.x/XYDiv;
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float StartY=CamPos.y/XYDiv;
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CTexCache &TexCache=Core->GetTexCache();
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int Width=ThisMap.GetWidth();
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int Height=ThisMap.GetHeight();
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if (Alpha<1)
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{
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Alpha Blend Style
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glColor4f(0.5,0.5,0.5,Alpha);
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}
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else
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{
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glColor3f(0.5,0.5,0.5);
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}
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glColor3f(0.5,0.5,0.5);
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glMatrixMode(GL_MODELVIEW);
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for (int YLoop=0; YLoop<MapH; YLoop++)
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for (int YLoop=0; YLoop<Height; YLoop++)
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{
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for (int XLoop=0; XLoop<MapW; XLoop++)
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for (int XLoop=0; XLoop<Width; XLoop++)
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{
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sMapElem &ThisElem=Map.GetTile(XLoop,YLoop);
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sMapElem &ThisElem=ThisMap.Get(XLoop,YLoop);
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if (ThisElem.Tile)
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{ // Render Non Zero Tiles
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CTile &ThisTile=Core->GetTile(ThisElem.Set,ThisElem.Tile);
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glLoadIdentity(); // Slow way, but good to go for the mo
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glTranslatef(StartX+XLoop,StartY-YLoop,CamPos.z);
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glTranslatef(CamPos.x+XLoop,CamPos.y-YLoop,CamPos.z);
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ThisTile.Render(ThisElem.Flags);
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}
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}
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}
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glDisable(GL_BLEND);
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}
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@ -133,8 +174,8 @@ CTexCache &TexCache=Core->GetTexCache();
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void CLayerTile::RenderGrid(CCore *Core,Vec &CamPos)
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{
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float XYDiv=GetLayerZPosDiv();
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int MapW=Map.GetWidth();
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int MapH=Map.GetHeight();
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int Width=Map.GetWidth();
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int Height=Map.GetHeight();
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float StartX=CamPos.x/XYDiv;
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float StartY=CamPos.y/XYDiv;
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float OverVal=0.5;
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@ -148,16 +189,16 @@ float OverVal=0.5;
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glNormal3f( 1,1,1);
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glColor3ub(255,255,255);
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for (int YLoop=0; YLoop<MapH+1; YLoop++)
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for (int YLoop=0; YLoop<Height+1; YLoop++)
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{
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glVertex3f( 0-OverVal, -YLoop+1, 0);
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glVertex3f( MapW+OverVal, -YLoop+1, 0);
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glVertex3f( Width+OverVal, -YLoop+1, 0);
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}
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for (int XLoop=0; XLoop<MapW+1; XLoop++)
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for (int XLoop=0; XLoop<Width+1; XLoop++)
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{
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glVertex3f( XLoop, 0+1+OverVal, 0);
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glVertex3f( XLoop, -MapH+1-OverVal, 0);
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glVertex3f( XLoop, -Height+1-OverVal, 0);
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}
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glEnd();
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glEnable(GL_TEXTURE_2D);
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@ -174,8 +215,8 @@ int TileID=0;
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CPoint &CursorPos=Core->GetCursorPos();
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float XYDiv=GetLayerZPosDiv();
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int MapW=Map.GetWidth();
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int MapH=Map.GetHeight();
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int Width=Map.GetWidth();
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int Height=Map.GetHeight();
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float StartX=CamPos.x/XYDiv;
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float StartY=CamPos.y/XYDiv;
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@ -197,9 +238,9 @@ float StartY=CamPos.y/XYDiv;
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glLoadIdentity();
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glTranslatef(StartX,StartY,CamPos.z);
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for (int YLoop=0; YLoop<MapH; YLoop++)
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for (int YLoop=0; YLoop<Height; YLoop++)
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{
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for (int XLoop=0; XLoop<MapW; XLoop++)
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for (int XLoop=0; XLoop<Width; XLoop++)
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{
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glLoadName (TileID);
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glBegin (GL_QUADS);
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@ -222,8 +263,7 @@ GLuint *HitPtr=SelectBuffer;
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{
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int HitID=HitPtr[3];
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CursorPos.x=HitID%MapW;
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CursorPos.y=HitID/MapW;
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CursorPos=IDToPoint(HitID,Width);
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}
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glMatrixMode(GL_MODELVIEW); // <-- Prevent arse GL assert
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@ -251,8 +291,6 @@ CGfxToolBar *GfxDlg=(CGfxToolBar *)Frm->GetDialog(IDD_GFXTOOLBAR);
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GfxDlg->ResetButtons();
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switch(Mode)
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{
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case MouseModeNone:
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break;
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case MouseModePaint:
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GfxDlg->SetButtonState(CGfxToolBar::PAINT,TRUE);
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break;
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default:
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break;
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}
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GfxDlg->SetButtonState(CGfxToolBar::MIRRORX,Flag & MouseFlagMirrorX);
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GfxDlg->SetButtonState(CGfxToolBar::MIRRORY,Flag & MouseFlagMirrorY);
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}
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}
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@ -290,8 +326,6 @@ BOOL CLayerTile::InitMode()
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{
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switch(Mode)
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{
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case MouseModeNone:
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break;
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case MouseModePaint:
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break;
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case MouseModeSelect:
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@ -309,8 +343,6 @@ BOOL CLayerTile::ExitMode()
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{
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switch(Mode)
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{
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case MouseModeNone:
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break;
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case MouseModePaint:
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break;
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case MouseModeSelect:
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@ -323,13 +355,6 @@ BOOL CLayerTile::ExitMode()
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return(FALSE);
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}
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/*****************************************************************************/
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BOOL CLayerTile::SetFlag(int NewFlag)
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{
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Flag^=NewFlag;
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return(TRUE);
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}
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/*****************************************************************************/
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BOOL CLayerTile::LButtonControl(CCore *Core,CMapEditView *View,UINT nFlags, CPoint &CursorPos,BOOL DownFlag)
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{
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@ -338,11 +363,9 @@ CTileBank &TileBank=Core->GetTileBank();
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switch(Mode)
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{
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case MouseModeNone:
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break;
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case MouseModePaint:
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if (DownFlag)
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Ret=Paint(TileBank.GetLTile(),CursorPos);
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Ret=Paint(TileBank.GetLBrush(),CursorPos);
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break;
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case MouseModeSelect:
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break;
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@ -362,11 +385,9 @@ CTileBank &TileBank=Core->GetTileBank();
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switch(Mode)
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{
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case MouseModeNone:
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break;
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case MouseModePaint:
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if (DownFlag)
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Ret=Paint(TileBank.GetRTile(),CursorPos);
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Ret=Paint(TileBank.GetRBrush(),CursorPos);
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break;
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case MouseModeSelect:
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break;
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@ -386,14 +407,12 @@ CTileBank &TileBank=Core->GetTileBank();
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switch(Mode)
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{
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case MouseModeNone:
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break;
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case MouseModePaint:
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if (nFlags & MK_LBUTTON)
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Ret=Paint(TileBank.GetLTile(),CursorPos);
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Ret=Paint(TileBank.GetLBrush(),CursorPos);
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else
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if (nFlags & MK_RBUTTON)
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Ret=Paint(TileBank.GetRTile(),CursorPos);
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Ret=Paint(TileBank.GetRBrush(),CursorPos);
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break;
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case MouseModeSelect:
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break;
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@ -406,16 +425,45 @@ CTileBank &TileBank=Core->GetTileBank();
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}
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/*****************************************************************************/
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BOOL CLayerTile::MirrorX()
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void CLayerTile::RenderCursor(CCore *Core,Vec &CamPos,BOOL Is3d)
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{
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SetFlag(MouseFlagMirrorX);
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switch(Mode)
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{
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case MouseModePaint:
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RenderCursorPaint(Core,CamPos,Is3d);
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break;
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case MouseModeSelect:
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break;
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case MouseModePicker:
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break;
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default:
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break;
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}
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}
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/*****************************************************************************/
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BOOL CLayerTile::MirrorX(CCore *Core)
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{
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CTileBank &TileBank=Core->GetTileBank();
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CMap &LBrush=TileBank.GetLBrush();
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CMap &RBrush=TileBank.GetRBrush();
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LBrush.MirrorX(MouseFlagMirrorX);
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RBrush.MirrorX(MouseFlagMirrorX);
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return(TRUE);
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}
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/*****************************************************************************/
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BOOL CLayerTile::MirrorY()
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BOOL CLayerTile::MirrorY(CCore *Core)
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{
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SetFlag(MouseFlagMirrorY);
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CTileBank &TileBank=Core->GetTileBank();
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CMap &LBrush=TileBank.GetLBrush();
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CMap &RBrush=TileBank.GetRBrush();
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LBrush.MirrorY(MouseFlagMirrorY);
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RBrush.MirrorY(MouseFlagMirrorY);
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return(TRUE);
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}
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@ -423,13 +471,14 @@ BOOL CLayerTile::MirrorY()
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/*****************************************************************************/
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/*****************************************************************************/
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BOOL CLayerTile::Paint(sMapElem &Tile,CPoint &CursorPos)
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BOOL CLayerTile::Paint(CMap &Blk,CPoint &CursorPos)
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{
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if (CursorPos.y==-1 || CursorPos.y==-1) return(FALSE); // Off Map?
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if (Tile.Set==-1 || Tile.Tile==-1) return(FALSE); // Invalid tile?
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if (!Blk.IsValid()) return(FALSE); // Invalid tile?
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Tile.Flags=Flag;
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Map.SetTile(CursorPos.x,CursorPos.y,Tile);
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// Tile.Flags=Flag;
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Map.Set(CursorPos.x,CursorPos.y,Blk);
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return(TRUE);
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