diff --git a/source/player/psidle.cpp b/source/player/psidle.cpp index 03cf57203..6647cf347 100644 --- a/source/player/psidle.cpp +++ b/source/player/psidle.cpp @@ -257,8 +257,9 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayerModeBase *_playerMode) static IdleAnims s_unarmedIdleAnims[]= { // start frame loop frame end frame loop count - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 15 }, // default - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 20 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 100 }, // default + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 75 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 50 }, { -1, ANIM_SPONGEBOB_IDLEWIND, -1, 1 }, }; @@ -283,8 +284,9 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims() static IdleAnims s_weaponIdleAnims[]= { // start frame loop frame end frame loop count - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 15 }, // default - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 20 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 100 }, // default + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 75 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 50 }, { -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 }, }; static int s_numWeaponIdleAnims=sizeof(s_weaponIdleAnims)/sizeof(IdleAnims);