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3 changed files with 65 additions and 5 deletions
10
makefile.gfx
10
makefile.gfx
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@ -170,10 +170,11 @@ cleananims: cleanplayeranims
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ANIM_OUT_DIR := $(DATA_OUT)/anims
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PLAYER_ANIM_IN_DIR := $(ACTOR_IN_DIR)/SpongeBob/SbAnim/GinFiles
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# float hitground01 idlegeneric01 idlegeneric02 idlegeneric03 idlegeneric04 idlegeneric05
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PLAYER_ANIM_LIST := buttbounce deathelectric deathfall electricshock fall fireaim firerecoill getup hover idleboots idlecoral \
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idlecoral01 idlelauncher idlenet jumpend jumpstart karate \
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knockback knockforward netfirelob netswipe netswipejump run runjumpend runjumpstart runstart runstop soakup teeterback teeterfront wakeup
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# DUFF_ANIMS deathfall runjumpend runjumpstart
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PLAYER_ANIM_LIST := buttbounceend buttbouncestart deathbackwards deathdry deathforwards deathspin deathtar electricshock electricshockend electricshockstart faceback facefront \
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fall getup getuprun hitground hover hoverend hoverstart idlebreathe idlehoola idlelook idlewigglearm jumpend karate knockback knockforward run \
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runstart runstop soakup talk01 talk02 talk03 talk04 teeterback teeterfront
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PLAYER_ANIM_IN := $(foreach FILE, $(PLAYER_ANIM_LIST),$(PLAYER_ANIM_IN_DIR)/$(FILE).gin)
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PLAYER_ANIM_OUT := $(ANIM_OUT_DIR)/Player.Abk
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@ -189,7 +190,6 @@ $(PLAYER_ANIM_OUT) : $(PLAYER_ANIM_IN)
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@$(MKANIM3D) $(PLAYER_ANIM_IN) -o:$(PLAYER_ANIM_OUT) -i:$(PLAYER_ANIM_INC) -s:256
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GFX_DATA_OUT += $(PLAYER_ANIM_OUT)
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#----------------------------------------------------------------------------
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#----------------------------------------------------------------------------
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# Text translations
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