diff --git a/source/enemy/npc.cpp b/source/enemy/npc.cpp index ebcfa91fc..f764da65b 100644 --- a/source/enemy/npc.cpp +++ b/source/enemy/npc.cpp @@ -296,7 +296,7 @@ CNpcEnemy *CNpcEnemy::Create(sThingActor *ThisActor) NPC_UNIT_TYPE enemyType = CNpcEnemy::getTypeFromMapEdit( ThisActor->Type ); -//!!!!!! Sort you life out charles - Unhappy Dave +//!!!!!! Sort you code out charles - Unhappy Dave if (enemyType==14) { enemyType=CNpcEnemy::NPC_SMALL_JELLYFISH_1;