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c1309c1c96
44 changed files with 2193 additions and 1452 deletions
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@ -7,7 +7,7 @@
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#include "Layer.h"
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#include "MapEdit.h"
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#include "LayerShadeGui.h"
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#include "GUILayerShade.h"
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/*****************************************************************************/
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class CCore;
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@ -31,7 +31,6 @@ public:
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void RenderGrid(CCore *Core,Vector3 &CamPos,bool Active){};
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void RenderSelection(CCore *Core,Vector3 &ThisCam){};
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void FindCursorPos(CCore *Core,Vector3 &CamPos,CPoint &MousePos){};
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void RenderCursor(CCore *Core,Vector3 &CamPos,bool Is3d){};
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void GUIInit(CCore *Core);
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@ -49,10 +48,6 @@ public:
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void Export(CCore *Core,CExport &Exp);
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// Functions
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// bool LButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag) {return(false);}
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// bool RButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag) {return(false);}
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// bool MouseMove(CCore *Core,UINT nFlags, CPoint &CursorPos) {return(false);}
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// bool Command(int CmdMsg,CCore *Core,int Param0=0,int Param1=0){};
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protected:
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void Render(CCore *Core,Vector3 &CamPos,CMap &ThisMap,bool Render3d,float Alpha=1.0f,Vector3 *Ofs=0);
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@ -60,7 +55,7 @@ protected:
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int Width,Height;
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int SubType;
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CLayerShadeGUI ShadeDlg;
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CGUILayerShade GUI;
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int Count;
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int Pos[LAYER_SHADE_RGB_MAX];
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