This commit is contained in:
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0b65d9d4a7
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c110d56dc5
15 changed files with 403 additions and 536 deletions
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@ -230,47 +230,33 @@ void CNpcBranchPlatform::render()
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{
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CPlatformThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx ;
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renderPos.vy = Pos.vy - offset.vy ;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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if (canRender())
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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DVECTOR &renderPos=getRenderPos();
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SVECTOR rotation;
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rotation.vx = 0;
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if ( m_reversed )
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{
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SVECTOR rotation;
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rotation.vx = 0;
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if ( m_reversed )
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{
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rotation.vy = 0;
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rotation.vz = getCollisionAngle();
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renderPos.vx-= BX;
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renderPos.vy+= BY;
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}
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else
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{
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rotation.vy = 0;
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rotation.vz = getCollisionAngle();
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renderPos.vx+= BX;
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renderPos.vy+= BY;
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}
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rotation.vy = 0;
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rotation.vz = getCollisionAngle();
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renderPos.vx-= BX;
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renderPos.vy+= BY;
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}
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else
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{
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rotation.vy = 0;
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rotation.vz = getCollisionAngle();
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renderPos.vx+= BX;
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renderPos.vy+= BY;
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}
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = ONE;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = ONE;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR size;
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DVECTOR centre;
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@ -306,7 +292,7 @@ void CNpcBranchPlatform::render()
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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}
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}
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@ -150,34 +150,21 @@ void CNpcCartPlatform::render()
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{
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CPlatformThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx ;
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renderPos.vy = Pos.vy - offset.vy ;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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if (canRender())
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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SVECTOR rotation;
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rotation.vx = 0;
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rotation.vy = 0;
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rotation.vz = getCollisionAngle();
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DVECTOR &renderPos=getRenderPos();
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SVECTOR rotation;
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = ONE;
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rotation.vx = 0;
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rotation.vy = 0;
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rotation.vz = getCollisionAngle();
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m_modelGfx->Render(renderPos,&rotation,&scale);
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = ONE;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR size;
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@ -203,7 +190,7 @@ void CNpcCartPlatform::render()
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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}
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}
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@ -205,34 +205,15 @@ void CNpcDualPlatform::render()
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{
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int x1,y1,x2,y2;
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setOnScreenFlag(false);
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if ( m_isActive )
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{
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CPlatformThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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if (canRender())
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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setOnScreenFlag(true);
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m_modelGfx->Render(renderPos);
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// POLY_F4 *F4=GetPrimF4();
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// setXYWH(F4,renderPos.vx-32,renderPos.vy-32,64,16);
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// setRGB0(F4,127,127,64);
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// AddPrimToList(F4,2);
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DVECTOR &renderPos=getRenderPos();
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m_modelGfx->Render(renderPos);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR size;
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@ -257,9 +238,7 @@ void CNpcDualPlatform::render()
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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/*
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x1 = Pos.vx - offset.vx;
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x2 = m_lineBase.vx - offset.vx;
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@ -339,6 +318,7 @@ void CNpcDualPlatform::render()
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DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
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}
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}
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*/
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}
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}
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}
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@ -77,34 +77,14 @@ void CNpcFishHookPlatform::render()
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{
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int x1,y1,x2,y2;
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setOnScreenFlag(false);
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if ( m_isActive )
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{
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CPlatformThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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DVECTOR &renderPos=getRenderPos();
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if (canRender())
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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setOnScreenFlag(true);
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m_modelGfx->Render(renderPos);
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// POLY_F4 *F4=GetPrimF4();
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// setXYWH(F4,renderPos.vx-32,renderPos.vy-32,64,16);
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// setRGB0(F4,127,127,64);
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// AddPrimToList(F4,2);
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m_modelGfx->Render(renderPos);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR size;
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@ -129,45 +109,45 @@ void CNpcFishHookPlatform::render()
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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x1 = Pos.vx - offset.vx;
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x2 = m_lineBase.vx - offset.vx;
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if ( x1 > x2 )
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// draw Line (Literally!!)
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if (renderPos.vx>0 && renderPos.vx<512)
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{
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int tempX = x1;
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x1 = x2;
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x2 = tempX;
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}
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y1 = Pos.vy - offset.vy;
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y2 = m_lineBase.vy - offset.vy;
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if ( y1 > y2 )
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{
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int tempY = y1;
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y1 = y2;
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y2 = tempY;
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}
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if ( y1 < 0 )
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{
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y1 = 0;
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}
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DVECTOR const &CamPos=CLevel::getCameraPos();
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if ( y2 > VidGetScrH() )
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{
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y2 = VidGetScrH();
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}
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x1 = renderPos.vx;
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x2 = m_lineBase.vx - CamPos.vx;
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if ( x2 >= 0 && x1 <= VidGetScrW() )
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{
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if ( y2 >= 0 && y1 <= VidGetScrH() )
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if ( x1 > x2 )
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{
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DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
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int tempX = x1;
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x1 = x2;
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x2 = tempX;
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}
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y1 = renderPos.vy;
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y2 = m_lineBase.vy - CamPos.vy;
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if ( y1 > y2 )
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{
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int tempY = y1;
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y1 = y2;
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y2 = tempY;
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}
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if ( y1 < 0 )
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{
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y1 = 0;
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}
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if ( y2 > VidGetScrH() )
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{
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y2 = VidGetScrH();
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}
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DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
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}
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}
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}
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@ -30,60 +30,3 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcJellyfishPlatform::render()
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{
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if ( m_isActive )
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{
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CPlatformThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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m_modelGfx->Render(renderPos);
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// POLY_F4 *F4=GetPrimF4();
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// setXYWH(F4,renderPos.vx-32,renderPos.vy-32,64,16);
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// setRGB0(F4,127,127,64);
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// AddPrimToList(F4,2);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR size;
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DVECTOR centre;
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int halfLength;
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int x1,y1,x2,y2;
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centre=getCollisionCentre();
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size=getCollisionSize();
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halfLength=size.vx>>1;
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x1=-halfLength*mcos(getCollisionAngle()&4095)>>12;
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y1=-halfLength*msin(getCollisionAngle()&4095)>>12;
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x2=+halfLength*mcos(getCollisionAngle()&4095)>>12;
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y2=+halfLength*msin(getCollisionAngle()&4095)>>12;
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centre.vx-=offset.vx;
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centre.vy-=offset.vy;
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x1+=centre.vx;
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y1+=centre.vy;
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x2+=centre.vx;
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y2+=centre.vy;
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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}
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}
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@ -21,7 +21,7 @@
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class CNpcJellyfishPlatform : public CNpcPlatform
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{
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public:
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virtual void render();
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};
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#endif
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@ -884,34 +884,17 @@ void CNpcPlatform::processMovement( int _frames )
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void CNpcPlatform::render()
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{
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setOnScreenFlag(false);
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if ( m_isActive )
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{
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CPlatformThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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if (canRender())
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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setOnScreenFlag(true);
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m_modelGfx->Render(renderPos);
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// POLY_F4 *F4=GetPrimF4();
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// setXYWH(F4,renderPos.vx-32,renderPos.vy-32,64,16);
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// setRGB0(F4,127,127,64);
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// AddPrimToList(F4,2);
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DVECTOR &renderPos=getRenderPos();
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m_modelGfx->Render(renderPos);
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}
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR size;
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@ -937,8 +920,6 @@ void CNpcPlatform::render()
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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}
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}
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@ -126,34 +126,15 @@ void CNpcPendulumPlatform::render()
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int x1,y1,x2,y2;
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int x1Boundary,y1Boundary,x2Boundary,y2Boundary;
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setOnScreenFlag(false);
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if ( m_isActive )
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{
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CPlatformThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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if (canRender())
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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setOnScreenFlag(true);
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m_modelGfx->Render(renderPos);
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// POLY_F4 *F4=GetPrimF4();
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// setXYWH(F4,renderPos.vx-32,renderPos.vy-32,64,16);
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// setRGB0(F4,127,127,64);
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// AddPrimToList(F4,2);
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DVECTOR &renderPos=getRenderPos();
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m_modelGfx->Render(renderPos);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR size;
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@ -178,53 +159,53 @@ void CNpcPendulumPlatform::render()
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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/*
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x1 = x1Boundary = Pos.vx - offset.vx;
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x2 = x2Boundary = m_lineBase.vx - offset.vx;
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x1 = x1Boundary = Pos.vx - offset.vx;
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x2 = x2Boundary = m_lineBase.vx - offset.vx;
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y1 = y1Boundary = Pos.vy - offset.vy;
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y2 = y2Boundary = m_lineBase.vy - offset.vy;
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y1 = y1Boundary = Pos.vy - offset.vy;
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y2 = y2Boundary = m_lineBase.vy - offset.vy;
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int angle = ratan2( x1 - x2, y1 - y2 );
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int angle = ratan2( x1 - x2, y1 - y2 );
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if ( y2 < 0 )
|
||||
{
|
||||
int yDiff = -y2;
|
||||
y2 = y2Boundary = 0;
|
||||
int hyp = ( yDiff << 12 ) / rcos( angle );
|
||||
x2 += ( hyp * rsin( angle ) ) >> 12;
|
||||
}
|
||||
|
||||
if ( y1 > VidGetScrH() )
|
||||
{
|
||||
int yDiff = y1 - VidGetScrH();
|
||||
y1 = y1Boundary = VidGetScrH();
|
||||
int hyp = ( yDiff << 12 ) / rcos( angle );
|
||||
x1 -= ( hyp * rsin( angle ) ) >> 12;
|
||||
}
|
||||
|
||||
if ( x1Boundary > x2Boundary )
|
||||
{
|
||||
int tempX = x1Boundary;
|
||||
x1Boundary = x2Boundary;
|
||||
x2Boundary = tempX;
|
||||
}
|
||||
|
||||
if ( y1Boundary > y2Boundary )
|
||||
{
|
||||
int tempY = y1Boundary;
|
||||
y1Boundary = y2Boundary;
|
||||
y2Boundary = tempY;
|
||||
}
|
||||
|
||||
if ( x2Boundary >= 0 && x1Boundary <= VidGetScrW() )
|
||||
{
|
||||
if ( y2Boundary >= 0 && y1Boundary <= VidGetScrH() )
|
||||
if ( y2 < 0 )
|
||||
{
|
||||
DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
|
||||
int yDiff = -y2;
|
||||
y2 = y2Boundary = 0;
|
||||
int hyp = ( yDiff << 12 ) / rcos( angle );
|
||||
x2 += ( hyp * rsin( angle ) ) >> 12;
|
||||
}
|
||||
|
||||
if ( y1 > VidGetScrH() )
|
||||
{
|
||||
int yDiff = y1 - VidGetScrH();
|
||||
y1 = y1Boundary = VidGetScrH();
|
||||
int hyp = ( yDiff << 12 ) / rcos( angle );
|
||||
x1 -= ( hyp * rsin( angle ) ) >> 12;
|
||||
}
|
||||
|
||||
if ( x1Boundary > x2Boundary )
|
||||
{
|
||||
int tempX = x1Boundary;
|
||||
x1Boundary = x2Boundary;
|
||||
x2Boundary = tempX;
|
||||
}
|
||||
|
||||
if ( y1Boundary > y2Boundary )
|
||||
{
|
||||
int tempY = y1Boundary;
|
||||
y1Boundary = y2Boundary;
|
||||
y2Boundary = tempY;
|
||||
}
|
||||
|
||||
if ( x2Boundary >= 0 && x1Boundary <= VidGetScrW() )
|
||||
{
|
||||
if ( y2Boundary >= 0 && y1Boundary <= VidGetScrH() )
|
||||
{
|
||||
DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -107,33 +107,23 @@ void CNpcRetractingPlatform::render()
|
|||
CPlatformThing::render();
|
||||
|
||||
// Render
|
||||
DVECTOR renderPos;
|
||||
DVECTOR offset = CLevel::getCameraPos();
|
||||
CPlatformThing::render();
|
||||
|
||||
renderPos.vx = Pos.vx - offset.vx ;
|
||||
renderPos.vy = Pos.vy - offset.vy ;
|
||||
|
||||
CRECT collisionRect = getCollisionArea();
|
||||
collisionRect.x1 -= Pos.vx;
|
||||
collisionRect.x2 -= Pos.vx;
|
||||
collisionRect.y1 -= Pos.vy;
|
||||
collisionRect.y2 -= Pos.vy;
|
||||
|
||||
if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
|
||||
if (canRender())
|
||||
{
|
||||
if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
|
||||
{
|
||||
SVECTOR rotation;
|
||||
rotation.vx = 0;
|
||||
rotation.vy = 0;
|
||||
rotation.vz = 0;
|
||||
DVECTOR &renderPos=getRenderPos();
|
||||
SVECTOR rotation;
|
||||
|
||||
VECTOR scale;
|
||||
scale.vx = ONE;
|
||||
scale.vy = ONE;
|
||||
scale.vz = m_extension;
|
||||
rotation.vx = 0;
|
||||
rotation.vy = 0;
|
||||
rotation.vz = 0;
|
||||
|
||||
m_modelGfx->Render(renderPos,&rotation,&scale);
|
||||
VECTOR scale;
|
||||
scale.vx = ONE;
|
||||
scale.vy = ONE;
|
||||
scale.vz = m_extension;
|
||||
|
||||
m_modelGfx->Render(renderPos,&rotation,&scale);
|
||||
|
||||
#if defined (__USER_paul__) || defined (__USER_charles__)
|
||||
DVECTOR size;
|
||||
|
@ -159,7 +149,6 @@ void CNpcRetractingPlatform::render()
|
|||
|
||||
DrawLine(x1,y1,x2,y2,0,255,0,0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -117,34 +117,21 @@ void CNpcSeesawPlatform::render()
|
|||
{
|
||||
CPlatformThing::render();
|
||||
|
||||
// Render
|
||||
DVECTOR renderPos;
|
||||
DVECTOR offset = CLevel::getCameraPos();
|
||||
|
||||
renderPos.vx = Pos.vx - offset.vx;
|
||||
renderPos.vy = Pos.vy - offset.vy;
|
||||
|
||||
CRECT collisionRect = getCollisionArea();
|
||||
collisionRect.x1 -= Pos.vx;
|
||||
collisionRect.x2 -= Pos.vx;
|
||||
collisionRect.y1 -= Pos.vy;
|
||||
collisionRect.y2 -= Pos.vy;
|
||||
|
||||
if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
|
||||
if (canRender())
|
||||
{
|
||||
if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
|
||||
{
|
||||
SVECTOR rotation;
|
||||
rotation.vx = 0;
|
||||
rotation.vy = 0;
|
||||
rotation.vz = getCollisionAngle();
|
||||
DVECTOR &renderPos=getRenderPos();
|
||||
SVECTOR rotation;
|
||||
|
||||
VECTOR scale;
|
||||
scale.vx = ONE;
|
||||
scale.vy = ONE;
|
||||
scale.vz = ONE;
|
||||
rotation.vx = 0;
|
||||
rotation.vy = 0;
|
||||
rotation.vz = getCollisionAngle();
|
||||
|
||||
m_modelGfx->Render(renderPos,&rotation,&scale);
|
||||
VECTOR scale;
|
||||
scale.vx = ONE;
|
||||
scale.vy = ONE;
|
||||
scale.vz = ONE;
|
||||
|
||||
m_modelGfx->Render(renderPos,&rotation,&scale);
|
||||
|
||||
#if defined (__USER_paul__) || defined (__USER_charles__)
|
||||
DVECTOR size;
|
||||
|
@ -170,7 +157,6 @@ void CNpcSeesawPlatform::render()
|
|||
|
||||
DrawLine(x1,y1,x2,y2,0,255,0,0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue