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3 changed files with 137 additions and 130 deletions
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@ -177,6 +177,10 @@ public:
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int getAnimFrameCount();
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int getAnimNo();
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void setAnimNo(int _animNo);
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private:
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void playAnimFrameSfx(int _animNo,int _animFrame);
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public:
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DVECTOR getPlayerPos() {return Pos;}
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void setPlayerPos(DVECTOR *_pos) {Pos=*_pos;}
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PLAYERINPUT getPadInputHeld() {return m_padInput;}
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@ -202,10 +206,12 @@ public:
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private:
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typedef struct
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{
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int m_animNumber;
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int m_numAnimFrameSfx;
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const struct AnimFrameSfx *m_animFrameSfx;
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} AnimSfx;
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static const AnimSfx s_animSfx[];
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static const int s_numAnimSfx;
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int m_animFrame;
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int m_animNo;
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CActorGfx *m_actorGfx;
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