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c8e989c896
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5 changed files with 10 additions and 13 deletions
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@ -49,6 +49,8 @@ scripts/fma_ch6_01.dat
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scripts/fma_ch6_02.dat
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scripts/fma_ch6_02.dat
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scripts/fma_ch6_03.dat
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scripts/fma_ch6_03.dat
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scripts/fma_plankton.dat
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translations/swe.dat
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translations/swe.dat
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translations/dut.dat
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translations/dut.dat
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translations/ita.dat
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translations/ita.dat
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@ -6,15 +6,7 @@
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#include data/scripts/defs/trans.scr
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#include data/scripts/defs/trans.scr
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_setText(CHAR_JACKCUSTARD,STR__INGAME__FMA_C1_INTRO0);
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_setText(CHAR_PLANKTON,STR__INGAME__FMA_PLANKTON);
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_setResponseOptions(QUESTION_OK);
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do
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{
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pause;
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}
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while(_getResponse()==ANSWER_NONE);
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_setText(CHAR_JACKCUSTARD,STR__INGAME__FMA_C1_INTRO1);
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_setResponseOptions(QUESTION_OK);
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_setResponseOptions(QUESTION_OK);
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do
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do
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{
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{
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@ -277,6 +277,10 @@ eng=Well, I have learnt today that friendship is something that is priceless! SB
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eng=SpongeBob SqaurePants!!! Wait until I get my hands on that porous Freak!!!!
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eng=SpongeBob SqaurePants!!! Wait until I get my hands on that porous Freak!!!!
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; ---------------------------------------------------------------
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; Plankton FMA
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[STR__INGAME__FMA_PLANKTON]
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eng=Blast you SpongeBreath, you have found my secret time machine! Whatever you do make sure you fill it up before you bring it back!!!!
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; ---------------------------------------------------------------
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; ---------------------------------------------------------------
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[STR__INGAME__GENERIC__CHECK1]
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[STR__INGAME__GENERIC__CHECK1]
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@ -364,8 +368,6 @@ Chapter 2 - Level 1 - 02
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eng=I ain't telling you again lad! Wear your boots and you'll go far! Argh!
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eng=I ain't telling you again lad! Wear your boots and you'll go far! Argh!
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; ---------------------------------------------------------------
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; ---------------------------------------------------------------
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; Pause menu
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; Pause menu
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; ---------------------------------------------------------------
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; ---------------------------------------------------------------
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@ -601,7 +601,8 @@ SCRIPTS_LIST := ch1l1_01 ch1l1_02 ch1l2_01 ch1l2_02 ch1l2_03 ch1l4_01 ch1l4_02
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fma_ch3_00 fma_ch3_01 fma_ch3_02 \
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fma_ch3_00 fma_ch3_01 fma_ch3_02 \
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fma_ch4_00 fma_ch4_01 fma_ch4_02 \
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fma_ch4_00 fma_ch4_01 fma_ch4_02 \
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fma_ch5_00 fma_ch5_01 fma_ch5_02 \
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fma_ch5_00 fma_ch5_01 fma_ch5_02 \
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fma_ch6_00 fma_ch6_01 fma_ch6_02 fma_ch6_03
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fma_ch6_00 fma_ch6_01 fma_ch6_02 fma_ch6_03 \
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fma_plankton
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SCRIPTS_IN_DIR := $(GAME_DATA_DIR)/scripts
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SCRIPTS_IN_DIR := $(GAME_DATA_DIR)/scripts
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@ -138,7 +138,7 @@ const sSpeechTable SpeechTable[]=
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{SPEECH_038,STR__INGAME__FMA_C3_SB1},
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{SPEECH_038,STR__INGAME__FMA_C3_SB1},
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{SPEECH_039,STR__INGAME__FMA_C3_BB1},
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{SPEECH_039,STR__INGAME__FMA_C3_BB1},
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{SPEECH_040,STR__INGAME__FMA_C3_SB2},
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{SPEECH_040,STR__INGAME__FMA_C3_SB2},
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{SPEECH_041,STR__INGAME__CH3__L1__PLANKTON1},
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{SPEECH_041,STR__INGAME__FMA_PLANKTON},
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{SPEECH_042,-1},
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{SPEECH_042,-1},
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{SPEECH_043,-1},
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{SPEECH_043,-1},
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{SPEECH_044,STR__INGAME__CH3__L3__PATRICK1},
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{SPEECH_044,STR__INGAME__CH3__L3__PATRICK1},
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