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10 changed files with 132 additions and 35 deletions
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@ -31,6 +31,10 @@
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#include <ACTOR_ANENOMELVL1_ANIM.h>
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#endif
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#ifndef __ANIM_ANENOMELVL3_HEADER__
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#include <ACTOR_ANENOMELVL3_ANIM.h>
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#endif
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#ifndef __ANIM_BABYOCTOPUS_HEADER__
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#include <ACTOR_BABYOCTOPUS_ANIM.h>
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#endif
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@ -346,9 +350,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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{ // NPC_ANEMONE_2
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ACTORS_SPIKEYANENOME_SBK,
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ANIM_SPIKEYANENOME_BODY,
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NPC_INIT_DEFAULT,
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NPC_INIT_ANEMONE_2,
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NPC_SENSOR_ANEMONE_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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NPC_MOVEMENT_STATIC_CYCLE_ANIM,
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NPC_MOVEMENT_MODIFIER_NONE,
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NPC_CLOSE_ANEMONE_2_ATTACK,
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NPC_TIMER_NONE,
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@ -362,11 +366,11 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_ANEMONE_3
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SIDESNAP,
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ACTORS_ANENOMELVL3_SBK,
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ANIM_ANENOMELVL3_BEND,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_ANEMONE_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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NPC_MOVEMENT_STATIC_CYCLE_ANIM,
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NPC_MOVEMENT_MODIFIER_NONE,
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NPC_CLOSE_ANEMONE_3_ATTACK,
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NPC_TIMER_NONE,
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@ -904,7 +908,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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{ // NPC_BALL_BLOB
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ACTORS_BALLBLOB_SBK,
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ANIM_BALLBLOB_WOBBLE,
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NPC_INIT_DEFAULT,
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NPC_INIT_BALL_BLOB,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_BALL_BLOB,
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NPC_MOVEMENT_MODIFIER_NONE,
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