This commit is contained in:
Paul 2001-05-29 20:42:16 +00:00
parent 85fecdb6f2
commit ba904bf512
8 changed files with 26 additions and 7 deletions

View file

@ -72,13 +72,11 @@
Params:
Returns:
---------------------------------------------------------------------- */
void CKelpPickup::init()
void CKelpTokenPickup::init()
{
sFrameHdr *fh;
CBasePickup::init();
m_glint=0;
m_glintRot=0;
fh=CGameScene::getSpriteBank()->getFrameHeader(FRM__TOKEN);
setCollisionSize(fh->W,fh->H);
@ -90,7 +88,7 @@ void CKelpPickup::init()
Params:
Returns:
---------------------------------------------------------------------- */
DVECTOR CKelpPickup::getSizeForPlacement()
DVECTOR CKelpTokenPickup::getSizeForPlacement()
{
DVECTOR size;
sFrameHdr *fh;
@ -107,7 +105,7 @@ DVECTOR CKelpPickup::getSizeForPlacement()
Params:
Returns:
---------------------------------------------------------------------- */
void CKelpPickup::collect(class CPlayer *_player)
void CKelpTokenPickup::collect(class CPlayer *_player)
{
CBasePickup::collect(_player);
// CGameSlotManager::getSlotData()->collectSpatula(GameScene.getChapterNumber(),GameScene.getLevelNumber(),m_spatulaNumber);
@ -119,7 +117,7 @@ void CKelpPickup::collect(class CPlayer *_player)
Params:
Returns:
---------------------------------------------------------------------- */
void CKelpPickup::renderPickup(DVECTOR *_pos)
void CKelpTokenPickup::renderPickup(DVECTOR *_pos)
{
SpriteBank *sprites;
sFrameHdr *fh;