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20 changed files with 36 additions and 26 deletions
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@ -294,7 +294,7 @@ private:
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enum
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{
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INVINCIBLE_FRAMES__START=200, // Invincible for this many frames at start of life
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INVINCIBLE_FRAMES__HIT=30, // Invincible for this many frames after taking damage
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INVINCIBLE_FRAMES__HIT=60, // Invincible for this many frames after taking damage
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};
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int m_invincibleFrameCount; // Initial invincibility and also invincibility after taking damage
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@ -75,7 +75,7 @@ enum
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DEFAULT_PLAYER_TERMINAL_VELOCITY=8,
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DEFAULT_BUTT_FALL_VELOCITY=14,
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DEFAULT_HITREACT_XVELOCITY=5,
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DEFAULT_HITREACT_YVELOCITY=3,
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DEFAULT_HITREACT_YVELOCITY=3-1,
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DEFAULT_HITREACT_FRAMES=15,
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};
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