diff --git a/source/enemy/npc.cpp b/source/enemy/npc.cpp index fb97e0181..f0e286ebe 100644 --- a/source/enemy/npc.cpp +++ b/source/enemy/npc.cpp @@ -54,7 +54,7 @@ class CLayerCollision *CNpc::m_layerCollision; void CNpc::init() { - m_type = NPC_SKULL_STOMPER; + m_type = NPC_FALLING_ITEM; m_heading = m_fireHeading = 0; m_movementTimer = 0; diff --git a/source/enemy/npcdata.cpp b/source/enemy/npcdata.cpp index 1c3853d2b..ec48be645 100644 --- a/source/enemy/npcdata.cpp +++ b/source/enemy/npcdata.cpp @@ -58,7 +58,7 @@ CNpc::NPC_DATA CNpc::m_data[NPC_UNIT_TYPE_MAX] = NPC_CLOSE_FALLING_ITEM_FALL, NPC_TIMER_NONE, false, - 3, + 8, 128, false, DAMAGE__LAVA,