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53
Utils/MapEdit/ChildFrm.h
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53
Utils/MapEdit/ChildFrm.h
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// ChildFrm.h : interface of the CChildFrame class
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//
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/////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_CHILDFRM_H__13F6CD26_1D0B_4F0C_B05B_5BCD959B5AFC__INCLUDED_)
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#define AFX_CHILDFRM_H__13F6CD26_1D0B_4F0C_B05B_5BCD959B5AFC__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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class CChildFrame : public CMDIChildWnd
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{
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DECLARE_DYNCREATE(CChildFrame)
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public:
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CChildFrame();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CChildFrame)
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CChildFrame();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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// Generated message map functions
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protected:
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//{{AFX_MSG(CChildFrame)
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// NOTE - the ClassWizard will add and remove member functions here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_CHILDFRM_H__13F6CD26_1D0B_4F0C_B05B_5BCD959B5AFC__INCLUDED_)
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