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141
source/pickups/pspatula.cpp
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141
source/pickups/pspatula.cpp
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/*=========================================================================
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pspatula.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#ifndef __GFX_SPRBANK_H__
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#include "gfx\sprbank.h" // Damnit.. include order! :( (pkg)
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#endif
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#include "pickups\pspatula.h"
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#ifndef __MATHTABLE_HEADER__
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#include "utils\mathtab.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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#ifndef __SPR_INGAMEFX_H__
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#include <ingamefx.h>
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#endif
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CSpatulaPickup::init()
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{
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CBasePickup::init();
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m_glint=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CSpatulaPickup::shutdown()
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{
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CBasePickup::shutdown();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int spat_glintspeed=3;
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int spat_maxglint=600;
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DVECTOR spat_gxy1={-5,30};
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DVECTOR spat_gxy2={10,-5};
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int spat_glintFrames[]={FRM__GLINT1,FRM__GLINT2,FRM__GLINT3,FRM__GLINT4};
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void CSpatulaPickup::think(int _frames)
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{
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CBasePickup::think(_frames);
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m_glint+=_frames*spat_glintspeed;
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if(m_glint>spat_maxglint)m_glint-=spat_maxglint;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CSpatulaPickup::render()
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{
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DVECTOR ofs;
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SpriteBank *sprites;
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sFrameHdr *fh;
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int x,y;
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int angle;
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ofs=getRenderOffset();
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sprites=getSpriteBank();
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fh=sprites->getFrameHeader(FRM__SPATULA);
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x=Pos.vx-ofs.vx-(fh->W/2);
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y=Pos.vy-ofs.vy-(fh->H/2);
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sprites->printFT4(fh,x,y,0,0,1);
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if(m_glint<=255)
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{
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fh=sprites->getFrameHeader(spat_glintFrames[m_glint&0x03]);
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x=x+(((spat_gxy2.vx-spat_gxy1.vx)*m_glint)>>8)+spat_gxy1.vx;
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y=y+(((spat_gxy2.vy-spat_gxy1.vy)*m_glint)>>8)+spat_gxy1.vy;
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sprites->printFT4(fh,x,y,0,0,0);
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}
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CBasePickup::render();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CSpatulaPickup::collect(class CPlayer *_player)
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{
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CBasePickup::collect(_player);
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}
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/*===========================================================================
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end */
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