diff --git a/makefile.gfx b/makefile.gfx index 2888901a3..1e0927625 100644 --- a/makefile.gfx +++ b/makefile.gfx @@ -112,8 +112,7 @@ ACTOR_NPC := ACTOR_ENEMY := AnenomeLvl1 AnenomeLvl3 BabyOctopus Ballblob Caterpillar clam Dustdevil Eyeball \ Flamingskull FlyingDutchman Ghost HermitCrab IronDogFish Lrgjellyfish \ - PuffaFish Sharkman Skeletalfish SpiderCrab SpikeyAnenome Stomper \ - Jellyfish1 Squiddart + PuffaFish Sharkman Skeletalfish SpiderCrab SpikeyAnenome Stomper # Boogermonster GiantWorm Jellyfish2 Motherjellyfish Nautilus Neptune SeaSnake SharkSub @@ -121,7 +120,7 @@ ACTOR_SPRITES := Jellyfish1 Squiddart ACTOR_SPR_LIST := $(foreach ACTOR,$(ACTOR_SPRITES), $(ACTOR_IN_DIR)/$(ACTOR)/$(ACTOR_SPRITE_DIR)/$(ACTOR)_*.bmp) ACTOR_SPR_DEP := $(foreach ACTOR,$(ACTOR_SPRITES), $(ACTOR_IN_DIR)/$(ACTOR)/$(ACTOR_SPRITE_DIR)/*) -ACTOR_SPR_IN := $(ACTOR_SPR_LIST) +ACTOR_SPR_IN := -c+ -z+ $(ACTOR_SPR_LIST) ACTOR_LIST := $(ACTOR_SPONGEBOB) $(ACTOR_NPC) $(ACTOR_ENEMY) @@ -232,7 +231,7 @@ INGAMEGFX_SPR_DEP := $(INGAMEFX_GFX_NONTRANS_IN) $(INGAMEFX_GFX_TRANS_IN) $(PIC INGAMEGFX_SPR_IN := -c+ -z+ $(INGAMEFX_GFX_TRANS_IN) $(PICKUP_GFX_IN) \ -c- -z- $(INGAMEFX_GFX_NONTRANS_IN) -b+ \ -c+ -z+ $(UI_GFX_FONT_IN) $(UI_GFX_TRANS_IN) \ - -c- -z- $(UI_GFX_NONTRANS_IN) \ + -c- -z- $(UI_GFX_NONTRANS_IN) #---------------------------------------------------------------------------- # Front end graphics @@ -288,6 +287,7 @@ SPRITES_HDR_OUT := $(INC_DIR)/Sprites.h cleansprites: @$(RM) -f $(SPRITES_TEX_OUT) + @$(RM) -f $(SPRITES_HDR_OUT) @$(ECHO) Sprites Cleaned sprites: $(SPRITES_ALL_DEP)