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@ -777,7 +777,7 @@ static const int s_FMAC2EndScript[]=
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SC_WAIT_ON_ACTOR_ANIM, FMA_ACTOR_SPONGEBOB,
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SC_SET_ACTOR_ANIM_STATE, FMA_ACTOR_SPONGEBOB,FMA_ANIM_WALK,1,
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SC_WALK_ACTOR_TO_POSITION, FMA_ACTOR_SPONGEBOB,240*16,30*16,40,
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SC_SET_ACTOR_ANIM_STATE, FMA_ACTOR_BB,FMA_ANIM_RUBHEAD,1,
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// SC_SET_ACTOR_ANIM_STATE, FMA_ACTOR_BB,FMA_ANIM_RUBHEAD,1,
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SC_WAIT_ON_ACTOR_STOP, FMA_ACTOR_SPONGEBOB,
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SC_STOP
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};
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