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7 changed files with 109 additions and 8 deletions
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@ -275,8 +275,8 @@ void CProjectile::render()
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offset = getScreenOffset();
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x = Pos.vx - offset.vx + ( scrnWidth >> 1 ) - ( spriteWidth >> 1 );
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y = Pos.vy - offset.vy + ( scrnHeight >> 1 ) - ( spriteHeight >> 1 );
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x = Pos.vx - offset.vx /*+ ( scrnWidth >> 1 )*/ - ( spriteWidth >> 1 );
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y = Pos.vy - offset.vy /*+ ( scrnHeight >> 1 )*/ - ( spriteHeight >> 1 );
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m_spriteBank->printFT4(FRM_BARNACLEBOY,x,y,0,0,0);
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}
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