This commit is contained in:
Charles 2001-02-12 15:37:31 +00:00
parent 7f10a4e47e
commit b0f4d49313
7 changed files with 109 additions and 8 deletions

View file

@ -54,7 +54,7 @@ s32 CNpc::playerYDistSqr;
void CNpc::init()
{
m_type = NPC_FLAMING_SKULL;
m_type = NPC_SKELETAL_FISH;
m_heading = m_fireHeading = 0;
m_movementTimer = 0;
@ -453,7 +453,7 @@ bool CNpc::processSensor()
}
}
case NPC_SENSOR_SHARK_MAN_USER_VISIBLE:
case NPC_SENSOR_GENERIC_USER_VISIBLE:
{
s32 xDistWaypoint, yDistWaypoint;
@ -461,7 +461,7 @@ bool CNpc::processSensor()
{
// within range
// make sure user is closer to shark man than next waypoint
// make sure user is closer to npc than next waypoint
s32 xDistWaypoint, yDistWaypoint;
@ -506,7 +506,7 @@ bool CNpc::processSensor()
}
else
{
// check if shark man is facing user
// check if npc is facing user
decDir = m_heading - headingToPlayer;
@ -949,6 +949,11 @@ void CNpc::processClose(int _frames)
break;
case NPC_CLOSE_SKELETAL_FISH_ATTACK:
processCloseSkeletalFishAttack( _frames );
break;
default:
break;
}