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@ -110,6 +110,14 @@ void CNpc::processStandardIronDogfishAttack( int _frames )
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{
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{
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// fire at user
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// fire at user
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s32 yDist = playerPos.vy - Pos.vy;
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s16 headingToPlayer = ratan2( yDist, xDist );
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CProjectile *projectile;
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projectile = new( "test projectile" ) CProjectile;
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projectile->init( Pos, headingToPlayer );
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m_state++;
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m_state++;
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if ( m_state > IRON_DOGFISH_LASER_EYE_2 )
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if ( m_state > IRON_DOGFISH_LASER_EYE_2 )
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