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17 changed files with 341 additions and 426 deletions
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@ -35,7 +35,7 @@ void CFXThwack::render()
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DVECTOR RenderPos;
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getFXRenderPos(RenderPos);
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if (!canRender() || !IsVisible) return;
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if (!canRender() || Flags & FX_FLAG_HIDDEN) return;
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SpriteBank *SprBank=CGameScene::getSpriteBank();
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POLY_FT4 *Ft4=SprBank->printRotatedScaledSprite(FRM__THWACK,RenderPos.vx,RenderPos.vy,Scale,Scale,Angle,OtPos);
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