This commit is contained in:
Daveo 2001-06-19 21:19:01 +00:00
parent 662cc8b305
commit abd972b38a
17 changed files with 341 additions and 426 deletions

View file

@ -8,6 +8,19 @@
#include "thing/thing.h"
/*****************************************************************************/
enum FX_FLAG
{
FX_FLAG_LOOP =1<<0,
FX_FLAG_COLLIDE_KILL =1<<1,
FX_FLAG_HAS_GRAVITY =1<<2,
FX_FLAG_INJURE_PLAYER =1<<3,
FX_FLAG_TRANS =1<<4,
FX_FLAG_NO_THINK_KILL =1<<13,
FX_FLAG_HIDDEN =1<<14,
FX_FLAG_SCREEN_FX =1<<15,
};
class CFX : public CFXThing
{
public:
@ -15,6 +28,11 @@ public:
{
FX_TYPE_NONE=0,
FX_TYPE_DROP_WATER,
FX_TYPE_DROP_ACID,
FX_TYPE_DROP_LAVA,
FX_TYPE_DROP_OIL,
FX_TYPE_SPLASH_WATER,
FX_TYPE_SPLASH_ACID,
FX_TYPE_SPLASH_LAVA,
@ -25,22 +43,14 @@ public:
FX_TYPE_BUBBLE_LAVA,
FX_TYPE_BUBBLE_OIL,
FX_TYPE_DROP_WATER,
FX_TYPE_DROP_ACID,
FX_TYPE_DROP_LAVA,
FX_TYPE_DROP_OIL,
FX_TYPE_FOUNTAIN_WATER,
FX_TYPE_FOUNTAIN_ACID,
FX_TYPE_FOUNTAIN_LAVA,
FX_TYPE_FOUNTAIN_OIL,
FX_TYPE_GEYSER_WATER,
FX_TYPE_GEYSER_ACID,
FX_TYPE_GEYSER_LAVA,
FX_TYPE_GEYSER_OIL,
FX_TYPE_THWACK,
FX_TYPE_LIGHTNING_BOLT,
FX_TYPE_SHOCKWAVE,
FX_TYPE_DAZE,
FX_TYPE_STEAM,
FX_TYPE_SMOKE,
FX_TYPE_GAS,
@ -58,36 +68,65 @@ public:
MAX_SUBTYPE =FX_TYPE_MAX,
};
struct sFXRGB
{
u8 R,G,B;
};
enum FX_RGB
{
FX_RGB_WATER,
FX_RGB_ACID,
FX_RGB_LAVA,
FX_RGB_OIL,
FX_RGB_MAX
};
static CFX *Create(const FX_TYPE Type);
static CFX *Create(const FX_TYPE Type,CThing *Parent);
static CFX *Create(const FX_TYPE Type,DVECTOR const &Pos);
virtual bool alwaysThink() {return(!RelativeToMap);}
virtual void leftThinkZone(int _frames) {killFX();}
virtual bool alwaysThink() {return(Flags & FX_FLAG_SCREEN_FX);}
virtual void leftThinkZone(int _frames) {if (Flags & FX_FLAG_NO_THINK_KILL) killFX();}
virtual void init();
virtual void init(DVECTOR const &Pos);
virtual void shutdown();
virtual void think(int _frames);
virtual void render();
virtual void setData(void *Data){};
virtual int canCollide() {return false;}
virtual int canCollide() {return(Flags & FX_FLAG_INJURE_PLAYER);}
virtual void SetOtPos(int Ot) {OtPos=Ot;}
virtual void setLife(int L) {Life=L;}
virtual void setRelativeToMap(bool f) {RelativeToMap=f;}
virtual void getFXRenderPos(DVECTOR &Pos);
virtual bool getFXParentPos(DVECTOR &Pos);
virtual void killFX() {setToShutdown();}
virtual void toggleVisible() {IsVisible = !IsVisible;}
virtual void killFX();
virtual void toggleVisible() {Flags ^=FX_FLAG_HIDDEN;}
protected:
virtual void collidedWith(CThing *_thisThing);
s32 OtPos;
s16 Life;
void collidedWith(CThing *_thisThing);
// Def Data
public:
virtual void setData(void *Data){}
virtual void setBaseData(void *Data);
void setRGB(u8 R,u8 G,u8 B) {RGB.R=R; RGB.G=G; RGB.B=B;}
void setRGB(sFXRGB &rgb) {setRGB(rgb.R,rgb.G,rgb.B);}
void setRGB(FX_RGB T) {setRGB(FXRGBTable[T]);}
void setAfterEffect(FX_TYPE Type) {AfterEffect=Type;}
//protected:
s16 Life;
u16 Flags;
sFXRGB RGB;
FX_TYPE AfterEffect;
DVECTOR Velocity;
s32 OtPos;
static sFXRGB FXRGBTable[FX_RGB_MAX];
bool RelativeToMap;
bool IsVisible;
};
/*****************************************************************************/