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0d4d68d560
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abd4133a86
24 changed files with 429 additions and 164 deletions
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@ -21,6 +21,7 @@
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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#include "player\demoplay.h"
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#ifndef __ENEMY_2DENEMY_H__
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#include "enemy\2denemy.h"
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@ -34,9 +35,6 @@
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#include "gfx\fader.h"
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#endif
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#include "level\level.h"
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#include "gfx\anim.h"
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#ifndef __GFX_BUBICLES__
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#include "gfx\bubicles.h"
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#endif
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@ -45,6 +43,9 @@
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#include <ingamefx.h>
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#endif
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#ifndef _ANIMTEX_HEADER_
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#include "gfx\animtex.h"
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#endif
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int GX=248;
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@ -83,19 +84,26 @@ void CGameScene::init()
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enemy->init();
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#endif
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m_player=new ("player") CPlayer();
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createPlayer();
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m_player->init();
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m_player->setLayerCollision(Level.getCollisionLayer());
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CAnimDB::LoadAnims();
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CFader::setFadingIn();
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SetGeomOffset( GX, GY );
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SetGeomScreen(GH);
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}
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/*****************************************************************************/
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// This is a seperate funtion ( and virtual ) so that we can overload it for
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// the demo mode (pkg)
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// NB: This function should *only* include the new function - Don't add anything else here!
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void CGameScene::createPlayer()
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{
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m_player=new ("player") CPlayer();
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}
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/*****************************************************************************/
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void CGameScene::shutdown()
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@ -121,12 +129,12 @@ void CGameScene::render()
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/*****************************************************************************/
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void CGameScene::think(int _frames)
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{
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#ifdef __USER_paul__
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if(!CConversation::isActive()&&PadGetDown(0)&PAD_START)
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{
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CConversation::trigger(SCRIPTS_SPEECHTEST_DAT);
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}
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#endif
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//#ifdef __USER_paul__
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// if(!CConversation::isActive()&&PadGetDown(0)&PAD_START)
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// {
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// CConversation::trigger(SCRIPTS_SPEECHTEST_DAT);
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// }
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//#endif
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CConversation::think(_frames);
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if(!CConversation::isActive())
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