This commit is contained in:
Paul 2001-02-09 17:01:04 +00:00
parent 0d4d68d560
commit abd4133a86
24 changed files with 429 additions and 164 deletions

View file

@ -46,6 +46,10 @@
#include "gfx\prim.h"
#endif
#ifndef __PLAYER_DEMOPLAY_H__
#include "player\demoplay.h"
#endif
/* Std Lib
------- */
@ -73,7 +77,25 @@
/*----------------------------------------------------------------------
Vars
---- */
static int count;
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CDemoGameScene::createPlayer()
{
m_player=new ("player") CDemoPlayer();
((CDemoPlayer*)m_player)->loadControlData(DEMO_DEMO_____DMO); // Ooo
}
/*----------------------------------------------------------------------
Function:
@ -87,6 +109,7 @@ void CFrontEndDemoMode::init()
m_smallFont->initialise(&standardFont);
m_smallFont->setJustification(FontBank::JUST_CENTRE);
m_smallFont->setOt(500);
m_smallFont->setWobble(true);
}
/*----------------------------------------------------------------------
@ -108,9 +131,9 @@ void CFrontEndDemoMode::shutdown()
---------------------------------------------------------------------- */
void CFrontEndDemoMode::select()
{
// LOAD UP DEMO AND DEMO LEVEL
m_gameScene=new ("Demo Game Scene") CDemoGameScene();
m_gameScene->init();
m_shuttingDown=false;
count=0;
CFader::setFadingIn();
}
@ -122,7 +145,7 @@ count=0;
---------------------------------------------------------------------- */
void CFrontEndDemoMode::unselect()
{
// DUMP DEMO AND LEVEL
m_gameScene->shutdown(); delete m_gameScene;
}
/*----------------------------------------------------------------------
@ -135,6 +158,8 @@ void CFrontEndDemoMode::render()
{
sFrameHdr *fh;
m_gameScene->render();
// Game logo/title
CFrontEndScene::renderLogo();
@ -143,20 +168,6 @@ void CFrontEndDemoMode::render()
m_smallFont->setColour(PRESS_START_TEXT_R,PRESS_START_TEXT_G,PRESS_START_TEXT_B);
m_smallFont->print(256,PRESS_START_TEXT_Y,STR__FRONTEND__PRESS_START);
}
m_smallFont->setColour(getRndRange(255),getRndRange(255),getRndRange(255));
m_smallFont->print(getRndRange(512),getRndRange(256),">DEMO MODE<");
POLY_G4 *g4;
g4=GetPrimG4();
setXYWH(g4,0,0,512,256);
setRGB0(g4,99,50,50);
setRGB1(g4,50,50,99);
setRGB2(g4,50,99,50);
setRGB3(g4,99,50,99);
AddPrimToList(g4,MAX_OT-1);
}
/*----------------------------------------------------------------------
@ -167,10 +178,12 @@ void CFrontEndDemoMode::render()
---------------------------------------------------------------------- */
void CFrontEndDemoMode::think(int _frames)
{
m_gameScene->think(_frames);
if(!m_shuttingDown&&!CFader::isFading())
{
count+=_frames;
if(PadGetDown(0)&PAD_START||count>60*20) // OR DEMO ENDED
if(PadGetDown(0)&PAD_START||
((CDemoPlayer*)m_gameScene->getPlayer())->getFramesLeft()<FADE_OUT_FRAMES)
{
m_shuttingDown=true;
CFader::setFadingOut();

View file

@ -22,6 +22,10 @@
#include "frontend\frontend.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
/* Std Lib
------- */
@ -34,6 +38,13 @@
Structure defintions
-------------------- */
class CDemoGameScene : public CGameScene
{
public:
void createPlayer();
};
class CFrontEndDemoMode : public CFrontEndMode
{
public:
@ -51,21 +62,20 @@ public:
private:
enum
{
LOGO_CENTRE_Y=74,
GAME_TITLE_TEXT_CENTRE_Y=100,
GAME_TITLE_TEXT_R=128,
GAME_TITLE_TEXT_G=128,
GAME_TITLE_TEXT_B=128,
PRESS_START_TEXT_Y=180,
PRESS_START_TEXT_R=150,
PRESS_START_TEXT_G=100,
PRESS_START_TEXT_B=100,
// Fade-out to titles this many frames before end of demo
FADE_OUT_FRAMES=95,
};
class FontBank *m_smallFont;
int m_shuttingDown;
CDemoGameScene *m_gameScene;
};

View file

@ -175,8 +175,8 @@ void CFrontEndMainTitles::select()
SetScreenImage(s_image);
CSoundMediator::setSong(CSoundMediator::SONG_TITLE);
CSoundMediator::playSong();
m_musicStarted=false;
CFader::setFadingIn();
}
@ -306,6 +306,13 @@ void CFrontEndMainTitles::think(int _frames)
{
sval=(sval+(seaspeed*_frames))&4095;
// Wait until fade in has finished before starting music
if(!m_musicStarted&&!CFader::isFading())
{
CSoundMediator::playSong();
m_musicStarted=true;
}
switch(m_mode)
{
case MODE__PRESS_START:

View file

@ -100,6 +100,7 @@ private:
int m_gotoCreditsFlag;
int m_demoTimeout;
int m_musicStarted;
};