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3 changed files with 3 additions and 3 deletions
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@ -295,7 +295,7 @@ private:
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enum
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{
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INVINCIBLE_FRAMES__START=200, // Invincible for this many frames at start of life
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INVINCIBLE_FRAMES__HIT=60, // Invincible for this many frames after taking damage
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INVINCIBLE_FRAMES__HIT=120, // Invincible for this many frames after taking damage
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};
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int m_invincibleFrameCount; // Initial invincibility and also invincibility after taking damage
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