This commit is contained in:
Paul 2001-06-01 18:59:33 +00:00
parent 6630244a6f
commit a7949471f1
23 changed files with 110 additions and 38 deletions

View file

@ -219,9 +219,6 @@ void CMapScene::render()
SpriteBank *sb;
sMapLevelData *level;
int i;
sFrameHdr *fh;
DVECTOR pos;
POLY_FT4 *ft4;
char buf[100];
sb=CGameScene::getSpriteBank();
@ -230,10 +227,15 @@ void CMapScene::render()
// Render spatula/kelp counts and quest items
for(i=0;i<MAP_NUM_LEVELS_PER_CHAPTER;i++)
{
DVECTOR pos;
pos=s_mapLevelPositions[i];
if(!level->m_kelpWorldLevel)
{
sFrameHdr *fh;
POLY_FT4 *ft4;
// Normal level
m_font->setColour(253,251,67);
sprintf(buf,"%d/%d",CGameSlotManager::getSlotData()->getSpatulaCollectedCount(m_currentChapterSelection,i),level->m_spatulaOrTokenCounts);
@ -248,7 +250,7 @@ void CMapScene::render()
{
// Bonuse level
m_font->setColour(67,251,67);
sprintf(buf,"-");//"%d/%d",CGameSlotManager::getSlotData()->getKelpTokenCollectedCount(m_currentChapterSelection,i),level->m_spatulaOrTokenCounts);
sprintf(buf,"%d/%d",CGameSlotManager::getSlotData()->getKelpTokenCollectedCount(m_currentChapterSelection,i),level->m_spatulaOrTokenCounts);
}
m_font->print(pos.vx,pos.vy,buf);