This commit is contained in:
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d96d66810b
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6 changed files with 220 additions and 47 deletions
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@ -19,6 +19,14 @@
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#include "player\player.h"
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#endif
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#ifndef __ANIM_CLAM_HEADER__
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#include <ACTOR_CLAM_ANIM.h>
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#endif
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#ifndef __ANIM_SHARKSUB_HEADER__
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#include <ACTOR_SHARKSUB_ANIM.h>
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#endif
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CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
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{
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@ -54,6 +62,9 @@ CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
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CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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{
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{ // NPC_FALLING_ITEM
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_FALLING_ITEM_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -68,6 +79,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_FISH_HOOK
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_FISH_HOOK,
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NPC_SENSOR_FISH_HOOK_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -82,6 +96,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_DUST_DEVIL
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_RETURNING_HAZARD,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_RETURNING_HAZARD,
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@ -96,6 +113,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_PENDULUM
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_PENDULUM,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_PENDULUM,
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@ -110,6 +130,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_FIREBALL
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_FIREBALL,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIREBALL,
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@ -124,6 +147,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SAW_BLADE
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_RETURNING_HAZARD,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_RETURNING_HAZARD,
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@ -138,6 +164,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_LINEAR_PLATFORM
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -152,6 +181,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_CIRCULAR_PLATFORM
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_CIRCULAR_PLATFORM,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_CIRCULAR,
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@ -166,6 +198,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SMALL_JELLYFISH_1
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_JELLYFISH_USER_CLOSE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -180,6 +215,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SMALL_JELLYFISH_2
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_JELLYFISH_USER_CLOSE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -194,6 +232,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_ANEMONE_1
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_ANEMONE_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -208,6 +249,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_ANEMONE_2
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_ANEMONE_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -222,6 +266,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_ANEMONE_3
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_ANEMONE_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -236,6 +283,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SKELETAL_FISH
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_GENERIC_USER_VISIBLE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -250,6 +300,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_CLAM
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_CLAM_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -264,6 +317,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SQUID_DART
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -278,6 +334,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_FISH_FOLK
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_FISH_FOLK,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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@ -292,6 +351,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_PRICKLY_BUG
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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@ -306,6 +368,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SEA_SNAKE_1
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -320,6 +385,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SEA_SNAKE_2
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -334,6 +402,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_PUFFA_FISH
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -348,6 +419,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_ANGLER_FISH
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -362,6 +436,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_HERMIT_CRAB
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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@ -376,6 +453,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_MINE
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_STATIC,
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@ -390,6 +470,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_BOOGER_MONSTER
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -404,6 +487,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SPIDER_CRAB
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_SPIDER_CRAB_USER_CLOSE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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@ -418,6 +504,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_EYEBALL
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_EYEBALL_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -432,6 +521,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_BABY_OCTOPUS
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -446,6 +538,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_ZOMBIE_FISH_FOLK
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_FISH_FOLK,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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@ -460,6 +555,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_NINJA_STARFISH
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NINJA_STARFISH_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -474,6 +572,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_GHOST
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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@ -488,6 +589,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_GHOST_PIRATE
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_GHOST_PIRATE,
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NPC_SENSOR_GHOST_PIRATE_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -502,6 +606,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_FLAMING_SKULL
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_FLAMING_SKULL,
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NPC_SENSOR_FLAMING_SKULL_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -516,6 +623,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SHARK_MAN
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_GENERIC_USER_VISIBLE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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@ -530,6 +640,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_OIL_BLOB
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_OIL_BLOB_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -544,6 +657,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SKULL_STOMPER
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_SKULL_STOMPER,
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NPC_SENSOR_SKULL_STOMPER_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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@ -558,6 +674,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_MOTHER_JELLYFISH
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ACTORS_CLAM_A3D,
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ACTORS_CLAM_ABK,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_MOTHER_JELLYFISH,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_MOTHER_JELLYFISH,
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@ -572,6 +691,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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{ // NPC_SUB_SHARK
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ACTORS_SHARKSUB_A3D,
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ACTORS_SHARKSUB_ABK,
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ANIM_SHARKSUB_SHARKSUBSWIM,
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NPC_INIT_SUB_SHARK,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_SUB_SHARK,
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@ -580,12 +702,15 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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NPC_TIMER_NONE,
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false,
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3,
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256,
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64,
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false,
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DAMAGE__HIT_ENEMY,
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},
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{ // NPC_FLYING_DUTCHMAN
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ACTORS_CLAM_A3D,
|
||||
ACTORS_CLAM_ABK,
|
||||
ANIM_CLAM_CLAMSHUT,
|
||||
NPC_INIT_FLYING_DUTCHMAN,
|
||||
NPC_SENSOR_NONE,
|
||||
NPC_MOVEMENT_FLYING_DUTCHMAN,
|
||||
|
@ -600,6 +725,9 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
},
|
||||
|
||||
{ // NPC_IRON_DOGFISH
|
||||
ACTORS_CLAM_A3D,
|
||||
ACTORS_CLAM_ABK,
|
||||
ANIM_CLAM_CLAMSHUT,
|
||||
NPC_INIT_IRON_DOGFISH,
|
||||
NPC_SENSOR_IRON_DOGFISH_USER_CLOSE,
|
||||
NPC_MOVEMENT_IRON_DOGFISH,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue