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14 changed files with 37 additions and 37 deletions
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@ -57,6 +57,7 @@ void CProjectile::init()
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m_spriteFrame = FRM__SPIKE;
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setThingSubType(0);
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m_initHeading = m_heading = 0;
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m_lifetime = GameState::getOneSecondInFrames() * 2;
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m_movementType = PROJECTILE_DUMBFIRE;
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@ -400,7 +401,7 @@ void CProjectile::collidedWith(CThing *_thisThing)
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void CPlayerProjectile::init()
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{
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CPlayerProjectileThing::init();
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setThingSubType(0);
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m_heading = 0;
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m_lifetime = GameState::getOneSecondInFrames() * 2;
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m_movementType = PLAYER_PROJECTILE_DUMBFIRE;
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