This commit is contained in:
Daveo 2001-05-30 17:02:54 +00:00
parent aaa262218e
commit a19fb1096a
11 changed files with 195 additions and 92 deletions

View file

@ -38,15 +38,18 @@ void GUILayerCollision::DoDataExchange(CDataExchange* pDX)
BEGIN_MESSAGE_MAP(GUILayerCollision, CDialog)
//{{AFX_MSG_MAP(GUILayerCollision)
ON_BN_CLICKED(IDC_LAYERCOLLISION_NORMAL, OnLayercollisionNormal)
ON_BN_CLICKED(IDC_LAYERCOLLISION_DAMAGE, OnLayercollisionDamage)
ON_BN_CLICKED(IDC_LAYERCOLLISION_SLIPPERY, OnLayercollisionSlippery)
ON_BN_CLICKED(IDC_LAYERCOLLISION_DEATH_FALL, OnLayercollisionDeathFall)
ON_BN_CLICKED(IDC_LAYERCOLLISION_DEATH_INSTANT, OnLayercollisionDeathInstant)
ON_BN_CLICKED(IDC_LAYERCOLLISION_DEATH_LIQUID, OnLayercollisionDeathLiquid)
ON_BN_CLICKED(IDC_LAYERCOLLISION_DESTRUCT_FLOOR, OnLayercollisionDestructFloor)
ON_BN_CLICKED(IDC_LAYERCOLLISION_DESTRUCT_WALL, OnLayercollisionDestructWall)
ON_BN_CLICKED(IDC_LAYERCOLLISION_ELECTRIC, OnLayercollisionElectric)
ON_BN_CLICKED(IDC_LAYERCOLLISION_STICKY, OnLayercollisionSticky)
ON_BN_CLICKED(IDC_LAYERCOLLISION_WATER, OnLayercollisionWater)
ON_BN_CLICKED(IDC_LAYERCOLLISION_MOVE_LEFT, OnLayercollisionMoveLeft)
ON_BN_CLICKED(IDC_LAYERCOLLISION_MOVE_RIGHT, OnLayercollisionMoveRight)
ON_BN_CLICKED(IDC_LAYERCOLLISION_NORMAL, OnLayercollisionNormal)
ON_BN_CLICKED(IDC_LAYERCOLLISION_SLIPPERY, OnLayercollisionSlippery)
ON_BN_CLICKED(IDC_LAYERCOLLISION_SOLID, OnLayercollisionSolid)
ON_BN_CLICKED(IDC_LAYERCOLLISION_DEATH, OnLayercollisionDeath)
ON_BN_CLICKED(IDC_LAYERCOLLISION_DESTRUCTABLE, OnLayercollisionDestructable)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
@ -54,12 +57,28 @@ END_MESSAGE_MAP()
// GUILayerCollision message handlers
void GUILayerCollision::OnLayercollisionNormal() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_NORMAL);}
void GUILayerCollision::OnLayercollisionDamage() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DAMAGE);}
void GUILayerCollision::OnLayercollisionSlippery() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_SLIPPERY);}
void GUILayerCollision::OnLayercollisionElectric() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_ELECTRIC);}
void GUILayerCollision::OnLayercollisionSticky() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_STICKY);}
void GUILayerCollision::OnLayercollisionWater() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_WATER);}
void GUILayerCollision::OnLayercollisionSolid() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_SOLID);}
void GUILayerCollision::OnLayercollisionDeath() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DEATH);}
void GUILayerCollision::OnLayercollisionDestructable() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DESTRUCTABLE);}
void GUILayerCollision::OnLayercollisionSlippery() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_SLIPPERY);}
void GUILayerCollision::OnLayercollisionMoveLeft() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_MOVE_LEFT);}
void GUILayerCollision::OnLayercollisionMoveRight() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_MOVE_RIGHT);}
void GUILayerCollision::OnLayercollisionDamage() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DAMAGE);}
void GUILayerCollision::OnLayercollisionElectric() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_ELECTRIC);}
void GUILayerCollision::OnLayercollisionDeathLiquid() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DEATH_LIQUID);}
void GUILayerCollision::OnLayercollisionDeathFall() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DEATH_FALL);}
void GUILayerCollision::OnLayercollisionDeathInstant() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DEATH_INSTANT);}
void GUILayerCollision::OnLayercollisionDestructWall() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DESTRUCTABLE_WALL);}
void GUILayerCollision::OnLayercollisionDestructFloor() {theApp.GetCurrent()->Command(CmdMsg_SetColFlag,PC_TILE_COLLISION_DESTRUCTABLE_FLOOR);}