This commit is contained in:
Paul 2001-03-27 20:01:22 +00:00
parent 2e20ec373b
commit a07b1ae87a

View file

@ -209,7 +209,7 @@ void CPlayer::init()
s_playerModes[i]->initialise(this);
}
m_currentPlayerModeClass=NULL;
setMode(PLAYER_MODE_BASICUNARMED);
setMode(PLAYER_MODE_FULLUNARMED); //PKG
m_animNo=0;
m_animFrame=0;
@ -250,6 +250,11 @@ m_animFrame=0;
---------------------------------------------------------------------- */
void CPlayer::shutdown()
{
for(int i=0;i<NUM_PLAYERMODES;i++)
{
s_playerModes[i]->shutdown();
}
#ifdef _STATE_DEBUG_
s_debugFont.dump();
#endif
@ -290,7 +295,7 @@ if(newmode!=-1)
updatePadInput();
// s_modes[m_currentMode].m_modeControl->think();
// m_currentStateClass->think(this);
m_currentPlayerModeClass->think();
m_currentPlayerModeClass->think();
// Powerups
if(m_squeakyBootsTimer)
@ -448,7 +453,9 @@ if(eyes!=-1)
m_skel.setFrame(m_animFrame);
m_skel.Animate(this);
m_skel.Render(this);
m_currentPlayerModeClass->render();
SetGeomOffset(SCREEN_GEOM_CENTRE_X,SCREEN_GEOM_CENTRE_Y);
}
@ -622,7 +629,7 @@ void CPlayer::setAnimFrame(int _animFrame)
}
int CPlayer::getAnimFrameCount()
{
return m_skel.getFrameCount();
return m_skel.getFrameCount(m_animNo);
}
int CPlayer::getAnimNo()
{
@ -643,8 +650,6 @@ void CPlayer::setAnimNo(int _animNo)
---------------------------------------------------------------------- */
void CPlayer::respawn()
{
// setState(STATE_IDLE);
// Strip any items that the player might be holding
if(m_currentMode!=PLAYER_MODE_BASICUNARMED)
{
@ -656,7 +661,7 @@ void CPlayer::respawn()
}
s_health=MAX_HEALTH;
m_invincibleFrameCount=INVIBCIBLE_FRAMES__START;
m_invincibleFrameCount=INVINCIBLE_FRAMES__START;
Pos=m_respawnPos;
}