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4 changed files with 127 additions and 1 deletions
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@ -57,6 +57,7 @@
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CPlayerStateUnarmedIdle s_stateUnarmedIdle;
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CPlayerStateTeeterIdle s_stateTeeterIdle;
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CPlayerStateWeaponIdle s_stateWeaponIdle;
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CPlayerStateNetIdle s_stateNetIdle;
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/*----------------------------------------------------------------------
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@ -265,8 +266,14 @@ static IdleAnims s_unarmedIdleAnims[]=
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
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{ -1, ANIM_SPONGEBOB_IDLEBIGEYE, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEBIGEYE, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEFACEUPSIDEDOWN, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEBANDAID, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEEYEPOP, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEINHAT, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEMATURE, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEMOUSTACHE, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLENOFACE, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEZORRO, -1, 1 },
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};
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static int s_numUnarmedIdleAnims=sizeof(s_unarmedIdleAnims)/sizeof(IdleAnims);
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IdleAnims *CPlayerStateUnarmedIdle::getIdleAnimsDb(int _animNo)
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@ -306,5 +313,32 @@ int CPlayerStateWeaponIdle::getNumIdleAnims()
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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static IdleAnims s_netIdleAnims[]=
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{
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// start frame loop frame end frame loop count
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*60 }, // default
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
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{ -1, ANIM_SPONGEBOB_IDLENET, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
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};
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static int s_numNetIdleAnims=sizeof(s_netIdleAnims)/sizeof(IdleAnims);
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IdleAnims *CPlayerStateNetIdle::getIdleAnimsDb(int _animNo)
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{
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ASSERT(_animNo<getNumIdleAnims());
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return &s_netIdleAnims[_animNo];
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}
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int CPlayerStateNetIdle::getNumIdleAnims()
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{
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return s_numNetIdleAnims;
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}
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/*===========================================================================
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end */
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