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source/fx/fxthwack.h
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source/fx/fxthwack.h
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/***********************/
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/*** Anim Base Class ***/
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/***********************/
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#ifndef __FX_FX_ATTACH_ANIM_HEADER__
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#define __FX_FX_ATTACH_ANIM_HEADER__
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#include "fx/fx.h"
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#include "fx/fxbaseAnim.h"
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/*****************************************************************************/
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class CFXAttachAnim : public CFXBaseAnim
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{
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public:
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virtual void init(DVECTOR const &Pos);
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virtual void render();
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protected:
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};
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#endif
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