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5 changed files with 393 additions and 125 deletions
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@ -54,6 +54,10 @@
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#include "game\gameslot.h"
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#endif
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#ifndef __SOUND_SOUND_H__
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#include "sound\sound.h"
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#endif
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/* Std Lib
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------- */
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@ -383,6 +387,7 @@ void CMapScene::think(int _frames)
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}
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if(lastLevel!=m_currentLevelSelection)
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{
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CSoundMediator::playSfx(CSoundMediator::SFX_FRONT_END__MOVE_CURSOR);
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m_pointerArrivedAtTarget=false;
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m_pointerSin=0;
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}
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@ -435,6 +440,7 @@ void CMapScene::think(int _frames)
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if(m_pointerArrivedAtTarget&&
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PadGetDown(0)&PAD_CROSS)
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{
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CSoundMediator::playSfx(CSoundMediator::SFX_FRONT_END__OK);
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s_globalLevelSelectThing=s_mapLevelData[m_currentChapterSelection][m_currentLevelSelection].m_globalLevelNumber;
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m_readyToExit=true;
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// CFader::setFadingOut(CFader::BLACK_FADE);
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