From 98a2014037e783224b165ee7f7858a94688ed809 Mon Sep 17 00:00:00 2001 From: Paul Date: Thu, 26 Oct 2000 16:33:42 +0000 Subject: [PATCH] --- source/pad/pads.cpp | 32 ++++++++------------------------ source/pad/pads.h | 14 +++----------- 2 files changed, 11 insertions(+), 35 deletions(-) diff --git a/source/pad/pads.cpp b/source/pad/pads.cpp index 45fb73e3a..81ddfd79d 100644 --- a/source/pad/pads.cpp +++ b/source/pad/pads.cpp @@ -22,21 +22,13 @@ static sPadConfigTable PadConfigDefault= PAD_UP, // PAD_CFG_UP PAD_DOWN, // PAD_CFG_DOWN - PAD_START, // PAD_CFG_START - PAD_SELECT, // PAD_CFG_SELECT - - PAD_CIRCLE, // PAD_CFG_KICK - PAD_CROSS, // PAD_CFG_PUNCH - PAD_SQUARE, // PAD_CFG_JUMP - PAD_TRIANGLE, // PAD_CFG_BLOCK - PAD_L2, // PAD_CFG_RUN - PAD_R2, // PAD_CFG_SPECIAL - PAD_L1, // PAD_CFG_STEPLEFT - PAD_R1 // PAD_CFG_STEPRIGHT + PAD_START, // PAD_CFG_PAUSE, + PAD_CIRCLE, // PAD_CFG_ACTION, + PAD_CROSS, // PAD_CFG_JUMP, } }; -static sPadConfigTable BloodyOddPadConfigDefault= +static sPadConfigTable PadConfigAlternative= { { 0, // PAD_CFG_NONE @@ -45,17 +37,9 @@ static sPadConfigTable BloodyOddPadConfigDefault= PAD_UP, // PAD_CFG_UP PAD_DOWN, // PAD_CFG_DOWN - PAD_START, // PAD_CFG_START - PAD_SELECT, // PAD_CFG_SELECT - - PAD_R2, // PAD_CFG_KICK - PAD_R1, // PAD_CFG_PUNCH - PAD_CROSS, // PAD_CFG_JUMP - PAD_L1, // PAD_CFG_BLOCK - PAD_SQUARE, // PAD_CFG_RUN - PAD_L2, // PAD_CFG_SPECIAL - PAD_TRIANGLE, // PAD_CFG_STEPLEFT - PAD_CIRCLE // PAD_CFG_STEPRIGHT + PAD_START, // PAD_CFG_PAUSE, + PAD_CROSS, // PAD_CFG_ACTION, + PAD_SQUARE, // PAD_CFG_JUMP, } }; @@ -437,7 +421,7 @@ bool PadIsConnected(int port) sPadConfigTable *getPadConfigTable(int _padConfig) { if(_padConfig==0)return &PadConfigDefault; - if(_padConfig==1)return &BloodyOddPadConfigDefault; + if(_padConfig==1)return &PadConfigAlternative; ASSERT(0); return &PadConfigDefault; } diff --git a/source/pad/pads.h b/source/pad/pads.h index a7c4582ec..5d37a43a4 100644 --- a/source/pad/pads.h +++ b/source/pad/pads.h @@ -112,17 +112,9 @@ enum PAD_CFG PAD_CFG_UP, PAD_CFG_DOWN, - PAD_CFG_START, - PAD_CFG_SELECT, - - PAD_CFG_KICK, // CIRCLE - PAD_CFG_PUNCH, // CROSS - PAD_CFG_JUMP, // SQUARE - PAD_CFG_BLOCK, // TRIANGLE - PAD_CFG_RUN, // L2 - PAD_CFG_SPECIAL, // R2 - PAD_CFG_STEPLEFT, // L1 - PAD_CFG_STEPRIGHT, // R1 + PAD_CFG_PAUSE, + PAD_CFG_ACTION, + PAD_CFG_JUMP, PAD_CFG_MAX };