diff --git a/data/Sfx/ingame/INGAME.VB b/data/Sfx/ingame/INGAME.VB index 6b8f5fcba..fdca371e2 100644 Binary files a/data/Sfx/ingame/INGAME.VB and b/data/Sfx/ingame/INGAME.VB differ diff --git a/data/Sfx/ingame/INGAME.VH b/data/Sfx/ingame/INGAME.VH index 29fc6ed88..bac55a8a9 100644 Binary files a/data/Sfx/ingame/INGAME.VH and b/data/Sfx/ingame/INGAME.VH differ diff --git a/data/Sfx/ingame/ingame.pxm b/data/Sfx/ingame/ingame.pxm index ca9f87205..4734c68d4 100644 Binary files a/data/Sfx/ingame/ingame.pxm and b/data/Sfx/ingame/ingame.pxm differ diff --git a/data/Sfx/ingame/ingame.xm b/data/Sfx/ingame/ingame.xm index 73e2c1310..cc9fee47e 100644 Binary files a/data/Sfx/ingame/ingame.xm and b/data/Sfx/ingame/ingame.xm differ diff --git a/source/sound/sound.cpp b/source/sound/sound.cpp index e78dd8298..cfb462c4b 100644 --- a/source/sound/sound.cpp +++ b/source/sound/sound.cpp @@ -308,6 +308,20 @@ static SFXDETAILS s_sfxDetails[CSoundMediator::NUM_SFXIDS]= { 1, 143, 0 }, // SFX_WORM___HISS { 1, 144, 0 }, // SFX_WORM___SWIM { 3, 145, 0 }, // SFX_FLYING_DUTCHMAN* + { 1, 146, 0 }, // SFX_BOUNCY_PLATFORM + { 1, 147, 0 }, // SFX_ELEVATOR_LOOP + { 1, 148, 0 }, // SFX_ELEVATOR_STOP + { 1, 149, 0 }, // SFX_PULLEY + { 1, 150, 0 }, // SFX_ELECTRIC_FAN + { 1, 151, 0 }, // SFX_ROLLING_BARREL + { 1, 152, 0 }, // SFX_RETRACTING_PLATFORM + { 1, 153, 0 }, // SFX_SINKING_CRATE + { 3, 154, 0 }, // SFX_FIRE_CRACKLING* + { 3, 155, 0 }, // SFX_OIL_GEYSER* + { 3, 156, 0 }, // SFX_FLYIN_DUTCHMAN_WOOSH* + { 1, 157, 0 }, // SFX_JELLYFISH_BOUNCE + { 1, 158, 0 }, // SFX_TORNADO + }; // Reverb details diff --git a/source/sound/sound.h b/source/sound/sound.h index 24d84956c..4db5c588a 100644 --- a/source/sound/sound.h +++ b/source/sound/sound.h @@ -156,6 +156,19 @@ public: SFX_SIREN, SFX_WORM___CHOMP, SFX_WORM___HISS, SFX_WORM___SWIM, SFX_FLYING_DUTCHMAN, + SFX_BOUNCY_PLATFORM, + SFX_ELEVATOR_LOOP, + SFX_ELEVATOR_STOP, + SFX_PULLEY, + SFX_ELECTRIC_FAN, + SFX_ROLLING_BARREL, + SFX_RETRACTING_PLATFORM, + SFX_SINKING_CRATE, + SFX_FIRE_CRACKLING, + SFX_OIL_GEYSER, + SFX_FLYIN_DUTCHMAN_WOOSH, + SFX_JELLYFISH_BOUNCE, + SFX_TORNADO, NUM_SFXIDS };